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[TFS 1.4.2] Move monsters to given waypoint after spawn

godihatecpp

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Hi. I don't know if it's even supported but what I'm trying to achieve is to spawn creatures/monsters and make them walk to a given waypoint(coordinates).
Can this be achieved via lua scipts alone? I'm not proficient in C++ enough to make major changes in source myself.

I managed to spawn monsters but couldn't make them move to given coordinates. I thought it would be straightforward but I forgot that the monster system is dependent on spawn points.

Any hints would be appreciated.
 
Hi. I don't know if it's even supported but what I'm trying to achieve is to spawn creatures/monsters and make them walk to a given waypoint(coordinates).
Can this be achieved via lua scipts alone? I'm not proficient in C++ enough to make major changes in source myself.

I managed to spawn monsters but couldn't make them move to given coordinates. I thought it would be straightforward but I forgot that the monster system is dependent on spawn points.

Any hints would be appreciated.
Idk how, but exist a function onSpawn that you can use for that i think
 
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