HugoTibijczyk
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- Oct 24, 2025
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Hi! I’m creating my own OTS and I’m looking for some basic “boss mechanics”.
Here are the ones I'm looking for right now:
Here are the ones I'm looking for right now:
- When the boss reaches 75%, 50% and 25% HP, it summons a creature.
As long as the summon is alive, the boss cannot take any damage. - When the boss reaches 75%, 50% and 25% HP, it becomes immune to all attacks.
To make the boss vulnerable again, players need to lead it through 4 specific tiles.
Have a great day all readers!