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C++ TFS 1.5 Downgrade Nekiro - Monsters do not retreat over fields

Forkz

Intermediate OT User
Joined
Jun 29, 2020
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Hi otlanders,

I noticed that after some system modifications in the source, monsters that have target distance do not "retreat" over fields, but when they are attacking they pass over the fields.

creature.cpp

Has anyone experienced this, or noticed it?
 
Last edited:
Solution
Solved --
data/monster/warlock.lua

remove
LUA:
        <element firePercent="100"/>
        <element earthPercent="100"/>
        <element energyPercent="100"/>

add

LUA:
        <immunity fire="1"/>
        <immunity energy="1" />
        <immunity poison="1" />
Solved --
data/monster/warlock.lua

remove
LUA:
        <element firePercent="100"/>
        <element earthPercent="100"/>
        <element energyPercent="100"/>

add

LUA:
        <immunity fire="1"/>
        <immunity energy="1" />
        <immunity poison="1" />
 
Solution
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