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TFS 1.5 Nekiro 8.6 (SKILL Rate problem + new voc weapon damage problem)

Dran Ryszard

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Hi, so i have two problems.
First its a skill rate, what a do wrong.. Couse for now, when i set skill rate x100 then paladin with skill dist 28 get every hit 1%, its ridiculus get 1% on skill 28 with rate x100 wtf?
Skill rate in config = 100
Skill rate in vocation.xml (for paladin = 1.5)

For magic level is good i think, couse with magic rate x100, druid get ~30% on 58 magic level, so problem is only with skills like dist, fist, sword..

Second problem:
How to change how any vocation get a magic? Couse new voc what i add skilling magic level worse than paladin, i want it litte better.
I don't saw any about magic skill in vocation.xml?

And i forgot third problem

I was add new vocation what use a FIST SKILL, and i added a FIST WEAPONS (i think all work, couse weapons with FIST skilling fist xD)
But problem is with damage of that weapons, couse EK with weapon 253 ATK, deal ~500-1k dmg per hit, where fist voc with weapon ATK 260 deal 100-200dmg per hit with chance to hit for "3HP"

 
Solution
1.5 in dist for paladin is default? LoL try change to 1.1

XML:
<vocation id="3" clientid="2" name="Paladin" description="a paladin" gaincap="20" gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="1" gainmanaticks="4" gainmanaamount="2" manamultiplier="1.4" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" fromvoc="3" noPongKickTime="60">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.2" />
        <skill id="1" multiplier="1.2" />
        <skill id="2" multiplier="1.2" />
        <skill id="3" multiplier="1.2" />
        <skill id="4" multiplier="1.1" />
        <skill id="5" multiplier="1.1" />
        <skill id="6" multiplier="1.1" />...
up

About fist weapon DMG i was fix it.
But still have problem with SKILL RATE :( Any ideas?
i was change in vocation.xml a manamultipiler for new vocation to 1.8 from 3.0 but still with magic 20 and magic rate x5, i spent 100k MP and not get any percent of skill :(
When i set skill rate 500 in config lua, i get 1% of skill per ~50 hits (when i had 50 SKILL of FIST)
 
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<skill id="0" multiplier="3.0" />
<skill id="1" multiplier="1.2" />
<skill id="2" multiplier="1.2" />
<skill id="3" multiplier="1.2" />
<skill id="4" multiplier="1.1" />
<skill id="5" multiplier="1.1" />
<skill id="6" multiplier="1.1" />



<skill id="5" multiplier="1.1" />

more fast u change <skill id="5" multiplier="1.0" />
more hard u change <skill id="5" multiplier="2.0" />

look, skill id="5"
 
<skill id="0" multiplier="3.0" />
<skill id="1" multiplier="1.2" />
<skill id="2" multiplier="1.2" />
<skill id="3" multiplier="1.2" />
<skill id="4" multiplier="1.1" />
<skill id="5" multiplier="1.1" />
<skill id="6" multiplier="1.1" />



<skill id="5" multiplier="1.1" />

more fast u change <skill id="5" multiplier="1.0" />
more hard u change <skill id="5" multiplier="2.0" />

look, skill id="5"

Ye, i know.
But problem is not here, couse i have default values (dist 1.5, sword/Axe/club 1.5) and still skilling is so slow..
I was set skillRate 500, that's i think help skill faster, but if i have Fist 50, and i get 1% per 50-60hits its not normal, with skillrate 500?

I want skillrate X5 but that value for now its crazy, couse with it, player skilling like non vocation on rook 😅
 
1.5 in dist for paladin is default? LoL try change to 1.1

XML:
<vocation id="3" clientid="2" name="Paladin" description="a paladin" gaincap="20" gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="1" gainmanaticks="4" gainmanaamount="2" manamultiplier="1.4" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" fromvoc="3" noPongKickTime="60">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.2" />
        <skill id="1" multiplier="1.2" />
        <skill id="2" multiplier="1.2" />
        <skill id="3" multiplier="1.2" />
        <skill id="4" multiplier="1.1" />
        <skill id="5" multiplier="1.1" />
        <skill id="6" multiplier="1.1" />
    </vocation>
 
Solution
Thats still not solution..
Did u see what i say? I set skill rate x500 and with 50 skill of any skill dist/axe/sword/fist/club i get 1% per 50-60 hits
With skill rate x500 its impossible.. Couse on stupid rl map u skilling faster with skill rate x1 xD

//Edit
Okey nvm!
@mano368 its solution xD Thanks
I set all skills to 1.1 and it work normal..

So weird, couse i change few skills to 1.3 / 1.2 and not work, but on 1.1 all is good. Its something with that tfs i think

BTW @mano368 do you know what is a "noPongKickTime="40""? And what a default value have all vocation in "manamultiplier" I think thats value = how fast vocation level up magic skill??
 
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Remembering that the minimum is 1.1 if it drops to 1.0 or less it also causes a problem.
Full control over this in vacations.xml you would have to change the src,
for example adapting lua script with stage skills.
 
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