dewral
Veteran OT User
- Joined
- Dec 4, 2019
- Messages
- 344
- Solutions
- 10
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- 358
Hello guys!
Im trying to use CreatureEvent - [TFS 1.3] updated Slot System (https://otland.net/threads/tfs-1-3-updated-slot-system.267624/)
But having a little problem, there is no errors at all but this don't really work.
Did i register it wrong in events or what could be the issue here?
Im trying to use CreatureEvent - [TFS 1.3] updated Slot System (https://otland.net/threads/tfs-1-3-updated-slot-system.267624/)
But having a little problem, there is no errors at all but this don't really work.
Did i register it wrong in events or what could be the issue here?
Lua:
function Player:onLook(thing, position, distance)
local description = ""
if thing:isItem() then
local stats = thing:displayStats()
if stats ~= "" then
description = description .. "\n" .. stats
end
end
if hasEventCallback(EVENT_CALLBACK_ONLOOK) then
description = EventCallback(EVENT_CALLBACK_ONLOOK, self, thing, position, distance, description)
end
self:sendTextMessage(MESSAGE_INFO_DESCR, description)
end
Lua:
function Player:onLookInTrade(partner, item, distance)
local description = "You see " .. item:getDescription(distance)
local stats = item:displayStats()
if stats ~= "" then
description = description .. "\n" .. stats
end
if hasEventCallback(EVENT_CALLBACK_ONLOOKINTRADE) then
description = EventCallback(EVENT_CALLBACK_ONLOOKINTRADE, self, partner, item, distance, description)
end
self:sendTextMessage(MESSAGE_INFO_DESCR, description)
end
Lua:
function Player:onItemMoved(item, count, fromPosition, toPosition, fromCylinder, toCylinder)
self:stat_onItemMoved(item, fromPosition, toPosition)
if hasEventCallback(EVENT_CALLBACK_ONITEMMOVED) then
EventCallback(EVENT_CALLBACK_ONITEMMOVED, self, item, count, fromPosition, toPosition, fromCylinder, toCylinder)
end
end