function onSay(player, words, param)
local text = ""
local spells = {}
for _, spell in ipairs(player:getInstantSpells()) do
if spell.level ~= 0 then
if spell.manapercent > 0 then
spell.mana = spell.manapercent .. "%"
end
spells[#spells + 1] = spell
end
end
table.sort(spells, function(a, b) return a.level < b.level end)
local prevLevel = -1
for i, spell in ipairs(spells) do
local line = ""
if prevLevel ~= spell.level then
if i ~= 1 then
line = "\n"
end
line = line .. "Jutsu para o nível " .. spell.level .. "\n"
prevLevel = spell.level
end
text = text .. line .. " " .. spell.words .. " : " .. spell.mana .. "\n"
end
player:showTextDialog(1692, text)
return true
end