roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
- Messages
- 1,188
- Solutions
- 34
- Reaction score
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I downloaded a base 1.3 and saw that it does not have the script to change the worldType (nopvp, pvp, pvpenfo), so I created this talkaction for 1.x
data/talkactions/talkactions.xml
data/talkactions/scripts creatre a file with name mode.lua, put it inside:
Use /pvp 1 to set no-PvP
/pvp 2 to set PvP
/pvp 3 to set PvP Enfo
data/talkactions/talkactions.xml
Code:
<talkaction words="/pvp" separator=" " script="mode.lua" />
data/talkactions/scripts creatre a file with name mode.lua, put it inside:
Lua:
local config = {
[1] = {"no-pvp", WORLD_TYPE_NO_PVP},
[2] = {"pvp", WORLD_TYPE_PVP},
[3] = {"pvp-enforced", WORLD_TYPE_PVP_ENFORCED},
}
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
local param = tonumber(param)
local haveConfig = config[param]
if not param or not haveConfig then
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Command param required. exemple: /pvp 1, 2 or 3")
return true
end
if haveConfig then
Game.setWorldType(haveConfig[2])
Game.broadcastMessage("Gameworld type set to: " .. haveConfig[1] .. ".", MESSAGE_EVENT_ADVANCE)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Gameworld type set to: " .. haveConfig[1] .. ".")
end
return true
end
Use /pvp 1 to set no-PvP
/pvp 2 to set PvP
/pvp 3 to set PvP Enfo