I thought about a system and I am not sure how it would be easier to be implemented, please, give me some help!
It's basically locking the player level and unlocking if he completes a quest.
If a player reachs level 20, he stops leveling up and need to complete a quest to unlock level 30 and so on.
Thanks!
It's basically locking the player level and unlocking if he completes a quest.
If a player reachs level 20, he stops leveling up and need to complete a quest to unlock level 30 and so on.
Thanks!