zbizu
Legendary OT User
What's point of storing these things in tables?
Player's storage/item's description or sql entries are better.
Anyway. Anyone still interested?
I want to write it myself(and post it as always ofc).
What do you think about these talkaction parameters(what should be changed?):
Yeah, I know the thread is old, golden shovel to me pls.
Player's storage/item's description or sql entries are better.
Anyway. Anyone still interested?
I want to write it myself(and post it as always ofc).
What do you think about these talkaction parameters(what should be changed?):
Code:
/pet "name", params
/pet id, params
/pet help -- parameters
/pet list -- list of pets with id, name and max amount of pets
parameters:
call -- call/remove from map
name -- tfs doesn't support that yet, but can be used as reference
attack, "target" -- if no target specified - summon AI
info -- name, id, stats, exp, level
pick, slot -- let's say the pet has max 4 slots, you decide which one is used, applies only when a pet has slots
drop, slot -- drop item to the ground
mount -- ride if mountable, pet AI would be synced with player's behavior
give, "itemname", slot -- put something from your eq in your pet's inventory
take, slot -- get it back
move, direction -- move if possible
say, message -- orange text
Yeah, I know the thread is old, golden shovel to me pls.