Hello again 
I am currently experimenting with TFS 1.1, and I noticed that it is no longer possible to do this in the monsters XML files:
I noticed that it is possible to register a script in the first line of the XML, like this:
However, as far as I can tell, this only allows to reference script files with creature events that are located in /monsters/scripts, and, most importantly, only the first script I declare seems to work (like, adding script="creature event 1" script="creature event 2" script="creature event 3" etc. won't work).
My question: Isn't it possible to register creature events to monsters through the XML file anymore? If yes, how?
Any information will be greatly appreciated
I am currently experimenting with TFS 1.1, and I noticed that it is no longer possible to do this in the monsters XML files:
Code:
<script>
<event name="creature event 1"/>
<event name="creature event 2"/>
</script>
I noticed that it is possible to register a script in the first line of the XML, like this:
Code:
<monster name="Undead cavebear" nameDescription="a undead cavebear" race="undead" experience="595" speed="230" manacost="0" script="creature event 1">
However, as far as I can tell, this only allows to reference script files with creature events that are located in /monsters/scripts, and, most importantly, only the first script I declare seems to work (like, adding script="creature event 1" script="creature event 2" script="creature event 3" etc. won't work).
My question: Isn't it possible to register creature events to monsters through the XML file anymore? If yes, how?
Any information will be greatly appreciated