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GlobalEvent [TFS 1.x] Summon Recall (Floor Change)

BboyChaos

Member
Joined
May 20, 2014
Messages
10
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7
Code:
function onThink(interval)

  for _, player in ipairs(Game.getPlayers()) do
    local player_position = player:getPosition()
    if not player_position:getTile():hasFlag(TILESTATE_PROTECTIONZONE) then
      local summons = player:getSummons()
      if #summons > 0 then
        for i = 1, #summons do
          if summons[i]:getPosition().z ~= player_position.z then
            summons[i]:teleportTo(player_position)
          end
        end
      end
    end
  end
  return true
end
 
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