Lua tfs 1x spells explosão

alcapone

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local combat = createCombatObject()

local condition = Condition(CONDITION_OUTFIT)
condition:setParameter(CONDITION_PARAM_TICKS, 10000)
condition:setOutfit({lookType = 242}) -- rat
combat:setCondition(condition)




function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end

I'm trying to create a spell for a monster it will turn the player into a creation after 6 seconds the player will explode and damage all players around and return to normal
 
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