local otswe = {
health = math.random(500, 1000),
health_text = "Aaah HP",
--////////////////////////--
mana = math.random(500,1000),
mana_text = "Aaaah Mana"
}
function onSay(cid, words, param)
if words == "!hp" then
doPlayerAddHealth(cid, otswe.health)
doCreatureSay(cid,otswe.health_text,TALKTYPE_MONSTER)
end
if words == "!mana" then
doPlayerAddMana(cid, otswe.mana)
doCreatureSay(cid,otswe.mana_text,TALKTYPE_MONSTER)
end
return true
end