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The carpet of secret library don't is a carpet in RME

Allan Silva

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May 30, 2018
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I have a big problem with the carpets of secret library. I'm maked the hunt secret library using RME. The problem is when I walk on the carpet, the character walk in slow down and some times stop and walk, stop and walk.... Look to the mini map I see that the map don't accepted the carpet with ground, we can see it in the figure below.

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The yellow in the mini map represent where have this carpet and in black is the carpet on the map.
Looking for the mini map in RME, i can't see this bug. We can see it in the figure below.

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I try to add the carpet in the RME with this codes:


[B]tilesets.xml[/B] <brush name="ground library carpet"/> [B]doodads.xml[/B] <brush name="blue library carpet" type="carpet" server_lookid="32878"> <carpet align="n" id="32876"/> <carpet align="e" id="32870"/> <carpet align="s" id="32872"/> <carpet align="w" id="32867"/> <carpet align="cnw" id="32860"/> <carpet align="cne" id="32861"/> <carpet align="cse" id="32858"/> <carpet align="csw" id="32859"/> <carpet align="center" id="32878"/> </brush>

What is the solution for this problem?
 
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