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Windows [The Forgotten Server, version 0.4.0 (Crying Damson)] NPC Problem

lokatylokacz

New Member
Joined
Feb 26, 2011
Messages
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Hello,
I got strange problem, when I add NPC on map (by editor or just add it in spawn.xml or by command /n Name) my server crash .
I have The Forgotten Server, version 0.4.0 (Crying Damson) compiled with GNU C++ version 3.4.5 (mingw special)
Changed map to my own (Venore + thais cut from RL Map)
I try to spanw npc on old forgotten map (forgotten.otbm size ~3,4MB) and all was OK npc spawns in all way I wanna :)
but now on this other map (thais+ven.otbm size ~12,5MB) monsters spawns, map is loading but when I try to load npc it go down

working spanw.xml:
XML:
<?xml version="1.0" encoding="UTF-8"?>
<spawns>
  <spawn centerx="32944" centery="31984" centerz="6" radius="1">
    <monster name="Training Monk" x="-1" y="0" z="6" spawntime="60"/>
    <monster name="Training Monk" x="1" y="0" z="6" spawntime="60"/>
  </spawn>
  <spawn centerx="32949" centery="31984" centerz="6" radius="1">
    <monster name="Training Monk" x="-1" y="0" z="6" spawntime="60"/>
    <monster name="Training Monk" x="1" y="0" z="6" spawntime="60"/>
  </spawn>
<!-- ... -->
</spawns>

spawns like up but added 1 npc and server crash when it is starting:
XML:
<?xml version="1.0" encoding="UTF-8"?>
<spawns>
[B] <spawn centerx="32903" centery="32118" centerz="6" radius="1">
    <npc name="Eryn" x="1" y="-1" z="6" spawntime="61"/>
  </spawn>[/B]
    <spawn centerx="32944" centery="31984" centerz="6" radius="1">
    <monster name="Training Monk" x="-1" y="0" z="6" spawntime="60"/>
    <monster name="Training Monk" x="1" y="0" z="6" spawntime="60"/>
  </spawn>
  <spawn centerx="32949" centery="31984" centerz="6" radius="1">
    <monster name="Training Monk" x="-1" y="0" z="6" spawntime="60"/>
    <monster name="Training Monk" x="1" y="0" z="6" spawntime="60"/>
  </spawn>
<!-- ... -->
</spawns>
</spawns>

random npc I try to add:
XML:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Eryn" nameDescription="Eryn, the rune vendor" script="runes.lua" walkinterval="2000" floorchange="0">
	<health now="100" max="100"/>
	<look type="130" head="39" body="122" legs="125" feet="57" addons="0"/>
	<parameters>
		<parameter key="message_greet" value="Hello |PLAYERNAME|. I sell runes, potions, wands and rods."/>
		<parameter key="message_decline" value="Is |TOTALCOST| gold coins too much for you? Get out of here!"/>
	</parameters>
</npc>

npc script:
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()					npcHandler:onThink()					end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand')

shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion')
shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')
shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')
shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion')

shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')

shopModule:addBuyableItem({'instense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 350, 3, 'magic wall rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 45, 3, 'destroy field rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 40, 10, 'light magic missile rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 120, 10, 'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 180, 4, 'great fireball rune')
shopModule:addBuyableItem({'explosion'}, 2313, 250, 6, 'explosion rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 350, 3, 'sudden death rune')
shopModule:addBuyableItem({'death arrow'}, 2263, 300, 3, 'death arrow rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 80,  3, 'desintegreate rune')

shopModule:addBuyableItemContainer({'bp slhp'}, 2000, 8704, 400, 1, 'backpack of small health potions')
shopModule:addBuyableItemContainer({'bp hp'}, 2000, 7618, 900, 1, 'backpack of health potions')
shopModule:addBuyableItemContainer({'bp mp'}, 2001, 7620, 1000, 1, 'backpack of mana potions')
shopModule:addBuyableItemContainer({'bp shp'}, 2000, 7588, 2000, 1, 'backpack of strong health potions')
shopModule:addBuyableItemContainer({'bp smp'}, 2001, 7589, 1600, 1, 'backpack of strong mana potions')
shopModule:addBuyableItemContainer({'bp ghp'}, 2000, 7591, 3800, 1, 'backpack of great health potions')
shopModule:addBuyableItemContainer({'bp gmp'}, 2001, 7590, 2400, 1, 'backpack of great mana potions')
shopModule:addBuyableItemContainer({'bp gsp'}, 1999, 8472, 3800, 1, 'backpack of great spirit potions')
shopModule:addBuyableItemContainer({'bp uhp'}, 2000, 8473, 6200, 1, 'backpack of ultimate health potions')
shopModule:addBuyableItemContainer({'bp ap'}, 2002, 8474, 2000, 1, 'backpack of antidote potions')

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 5000, 'wand of decay')
shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 7500, 'wand of draconia')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno')
shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 18000, 'wand of starstorm')
shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 22000, 'wand of voodoo')

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod')
shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 'necrotic rod')
shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 'northwind rod')
shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 'terra rod')
shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 'hailstorm rod')
shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 'springsprout rod')
shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 'underworld rod')

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 250, 'wand of vortex')
shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand of dragonbreath')
shopModule:addSellableItem({'wand of decay', 'decay'}, 2188, 2500, 'wand of decay')
shopModule:addSellableItem({'wand of draconia', 'draconia'}, 8921, 3750, 'wand of draconia')
shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 5000, 'wand of cosmic energy')
shopModule:addSellableItem({'wand of inferno', 'inferno'},2187, 7500, 'wand of inferno')
shopModule:addSellableItem({'wand of starstorm', 'starstorm'}, 8920, 9000, 'wand of starstorm')
shopModule:addSellableItem({'wand of voodoo', 'voodoo'}, 8922, 11000, 'wand of voodoo')

shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 250,'snakebite rod')
shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 500,   'moonlight rod')
shopModule:addSellableItem({'necrotic rod', 'necrotic'}, 2185, 2500, 'necrotic rod')
shopModule:addSellableItem({'northwind rod', 'northwind'}, 8911, 3750, 'northwind rod')
shopModule:addSellableItem({'terra rod', 'terra'}, 2181, 5000, 'terra rod')
shopModule:addSellableItem({'hailstorm rod', 'hailstorm'}, 2183, 7500, 'hailstorm rod')
shopModule:addSellableItem({'springsprout rod', 'springsprout'}, 8912, 9000, 'springsprout rod')
shopModule:addSellableItem({'underworld rod', 'underworld'}, 8910, 11000, 'underworld rod')

local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
	if(not npcHandler:isFocused(cid)) then
		return false
	end

	local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
	if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
		if(isSorcerer(cid) or isDruid(cid)) then
			if(getPlayerStorageValue(cid, 30002) <= 0) then
				selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
				talkState[talkUser] = 1
			else
				selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
			end
		else
			selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
		end
	elseif(msgcontains(msg, 'yes')) then
		if(talkState[talkUser] == 1) then
			doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
			selfSay('Here you are young adept, take care yourself.', cid)
			setPlayerStorageValue(cid, 30002, 1)
		end
		talkState[talkUser] = 0
	elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then
		selfSay('Ok then.', cid)
		talkState[talkUser] = 0
	end

	return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

This NPC Eryn worked on old map and on this map ANY NPC cause crash or not starting server
(This is in polish but it mean "Windows is looking for solution")
fail.JPG
and after vew sec
(and this is "Windows is sh1t, there is no solution and u can debug it on your own")
faild1.JPG

Just changeing map cause this problem, this is not NPC script problem .... why ? wtX ? Any ideas ;/ ?

I think that I gave all informations u need to help me. Sorry for my eng xDD and Thx for reading this ;)

Thx for trying
LoK
 
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