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The monsters don't show up in Remers map editor

Zippiex

Member
Joined
Nov 4, 2015
Messages
255
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Location
Sweden
Hello. I forgot where i download the files but anyway, I downloaded monster files and put those in the extension folder in rme. The monsters like Dragon and Dragon Lord don't show up when I open a costum map that i did from scratch, but they show up when i open a realmap server.
 
If the map versions are different, the monster files will be different too. Just use File->Import->Import Monsters/NPC... with the custom map open, then they should all show up.
 
If the map versions are different, the monster files will be different too. Just use File->Import->Import Monsters/NPC... with the custom map open, then they should all show up.
I tried but it says that map-spawns.xml isn't a spawn file and the file is also empty so I don't know why you want me to import an empty file? I also tried to import those files that i downloaded but they are not spawn files. Did i understand you wrong or what is the problem? Btw yes it's different client versions.
 
When you do import from the file menu, you import the monster xml files from data/monsters but it seems more that the issue is an empty spawn file, not monsters missing from the editor itself. Honestly I'm not sure what your best solution is here. You need to find the spawn file that goes with that map, one that isn't empty
 
When you do import from the file menu, you import the monster xml files from data/monsters but it seems more that the issue is an empty spawn file, not monsters missing from the editor itself. Honestly I'm not sure what your best solution is here. You need to find the spawn file that goes with that map, one that isn't empty
But i told you that it's a new map from scratch and rme create it's own spawn file. Do you want me to import the spawnfile from the realmap ? I don't think so because the monsters will get into wrong position.
 
Ah I misunderstood. If it's a new map from scratch then the spawn file is supposed to be empty. If the monsters aren't in the monster palette then you need to import their xml files from File>Import as I told you. If you can't figure it out from there then there's nothing more I can do for you
 
Ah I misunderstood. If it's a new map from scratch then the spawn file is supposed to be empty. If the monsters aren't in the monster palette then you need to import their xml files from File>Import as I told you. If you can't figure it out from there then there's nothing more I can do for you
Okey I fix it and i'm sorry but you need to be more detailed when it comes to the files. I first thought I need to import the extensions files only but that's didn't work and I was thinking why do I need to import then then you only can transfer them to the extension folder? Then i figure it out, if you missing a monster in the map editor you import it from the monster folder from the server and you didn't told me that. :) Btw thanks for the help.
 
Okey I fix it and i'm sorry but you need to be more detailed when it comes to the files. I first thought I need to import the extensions files only but that's didn't work and I was thinking why do I need to import then then you only can transfer them to the extension folder? Then i figure it out, if you missing a monster in the map editor you import it from the monster folder from the server and you didn't told me that. :) Btw thanks for the help.
When you do import from the file menu, you import the monster xml files from data/monster
 
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