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Monster The Noxious Spawn

zfrank17

New Member
Joined
Jul 6, 2010
Messages
27
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1
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Noxious spawn" nameDescription="the noxious spawn" race="venom" experience="6000" speed="240" manacost="0">
    <health now="9500" max="9500"/>
    <look type="220" corpse="4323"/>
    <targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="275"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="40" attack="100"/>
        <attack name="poison" interval="2000" chance="25" range="7" min="-100" max="-300">
            <attribute key="shootEffect" value="poison"/>
            <attribute key="areaEffect" value="greenspark"/>
        </attack>
        <attack name="poison" interval="3000" chance="25" length="8" spread="3" min="-0" max="-550">
            <attribute key="areaEffect" value="poison"/>
        </attack>
        <attack name="lifedrain" interval="2000" chance="25" length="8" spread="0" min="-0" max="-550">
            <attribute key="areaEffect" value="rednote"/>
        </attack>
        <attack name="outfit" interval="2000" chance="25" range="7" item="3976" duration="4000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </attack>
        <attack name="speed" interval="2000" chance="20" range="7" radius="4" target="1" speedchange="-360" duration="120000">
            <attribute key="shootEffect" value="poison"/>
            <attribute key="areaEffect" value="greenbubble"/>
        </attack>
    </attacks>
    <defenses armor="18" defense="25">
        <defense name="healing" interval="1000" chance="17" min="400" max="600">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element earthPercent="100"/>
        <element icePercent="20"/>
        <element firePercent="-10"/>
        <element energyPercent="-10"/>
    </elements>
    <immunities>
        <immunity paralyze="1"/>
        <immunity invisible="1"/>
    </immunities>
    <voices interval="5000" chance="10">
        <voice sentence="I bring you deathhhh, mortalssss."/>
    </voices>
    <loot>
    <item id="7590" chance="79995" /><!-- great mana potion -->
    <item id="7590" chance="39997" /><!-- great mana potion -->
    <item id="7590" chance="13332" /><!-- great mana potion -->
    <item id="7590" chance="13332" /><!-- great mana potion -->
    <item id="2152" countmax="5" chance="50675" /><!-- platinum coin -->
    <item id="7456" chance="35550" /><!-- noble axe -->
    <item id="7368" countmax="95" chance="10100" /><!-- assassin star -->
    <item id="1987" chance="100000"><!-- bag -->
        <inside>
            <item id="10309" chance="26675" /><!-- claw of 'the noxious spawn' -->
            <item id="2168" chance="31100" /><!-- life ring -->
            <item id="2547" countmax="29" chance="37550" /><!-- power bolt -->
            <item id="7386" chance="24450" /><!-- mercenary sword -->
            <item id="2796" chance="8900" /><!-- green mushroom -->
        </inside>
    </item>
  </loot>
</monster>

PHP:
<monster name="the noxious spawn" file="8.54/the noxious spawn.xml"/>

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