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This system is cast ELF?

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arthurluna

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Codes found in digging the functions of this system is really the elf.

codes:

//getPlayersOnline()
lua_register(m_luaState, "getCastsOnline", LuaInterface::luaGetCastsOnline);

//doPlayerSetCastDescription(cid, desc)
lua_register(m_luaState, "doPlayerSetCastDescription", LuaInterface::luaDoPlayerSetCastDescription);

//doPlayerAddCastMute(cid, ip)
lua_register(m_luaState, "doPlayerAddCastMute", LuaInterface::luaDoPlayerAddCastMute);

//doPlayerRemoveCastMute(cidl, ip)
lua_register(m_luaState, "doPlayerRemoveCastMute", LuaInterface::luaDoPlayerRemoveCastMute);

//doPlayerGetCastMutes(cid)
lua_register(m_luaState, "getCastMutes", LuaInterface::luaGetPlayerCastMutes);

//doPlayerAddCastBan(cid, ip)
lua_register(m_luaState, "doPlayerAddCastBan", LuaInterface::luaDoPlayerAddCastBan);

//doPlayerRemoveCastBan(cidl, ip)
lua_register(m_luaState, "doPlayerRemoveCastBan", LuaInterface::luaDoPlayerRemoveCastBan);

//doPlayerGetCastBan(cid)
lua_register(m_luaState, "getCastBans", LuaInterface::luaGetPlayerCastBans);

//doPlayerAddCastBan(cid, ip)
lua_register(m_luaState, "getCastViewers", LuaInterface::luaGetPlayerCastViewers);

//doPlayerSetCastPassword(cid, password)
lua_register(m_luaState, "doPlayerSetCastPassword", LuaInterface::luaDoPlayerSetCastPassword);

//getPlayerCast(cid)
lua_register(m_luaState, "doPlayerSetCastState", LuaInterface::luaDoPlayerSetCastState);

//getPlayerCast(cid)
lua_register(m_luaState, "getPlayerCast", LuaInterface::luaGetPlayerCast);







Talkactions:

Currently available commands for spectators:
/show - display the amount of currently active spectators
/name - change your name on chat with player and other spectators
/auth - authenticate to an exisiting cast (required with chat proctetion)

Available commands for streaming players:
/live on - enables the stream
/live off - disables the stream
/live password {password} - sets a password on the stream
/live password off - disables the password protection
/live auth on - enables requirement of authentication on chat
/live auth off - disables requirement of authentication on chat
/live kick {name} - kick a spectator from your stream
/live ban {name} - locks spectator IP from joining your stream
/live unban {name} - removes banishment lock /live bans - shows banished spectators list

/live mute {name} - mutes selected spectator from chat
/live unmute {name} - removes mute
/live mutes - shows muted spectators list
/live show - displays the amount and nicknames of current spectators
/live status - displays stream status
 
Last edited:
Check the source code and the number of available talkactions.
 
Inform anyone know for sure whether this system and the system made ​​by elf?
if not I'll share :)

- - - Updated - - -

Codes found in digging the functions of this system is really the elf.

Codes :
//getPlayersOnline()
lua_register(m_luaState, "getCastsOnline", LuaInterface::luaGetCastsOnline);

//doPlayerSetCastDescription(cid, desc)
lua_register(m_luaState, "doPlayerSetCastDescription", LuaInterface::luaDoPlayerSetCastDescription);

//doPlayerAddCastMute(cid, ip)
lua_register(m_luaState, "doPlayerAddCastMute", LuaInterface::luaDoPlayerAddCastMute);

//doPlayerRemoveCastMute(cidl, ip)
lua_register(m_luaState, "doPlayerRemoveCastMute", LuaInterface::luaDoPlayerRemoveCastMute);

//doPlayerGetCastMutes(cid)
lua_register(m_luaState, "getCastMutes", LuaInterface::luaGetPlayerCastMutes);

//doPlayerAddCastBan(cid, ip)
lua_register(m_luaState, "doPlayerAddCastBan", LuaInterface::luaDoPlayerAddCastBan);

//doPlayerRemoveCastBan(cidl, ip)
lua_register(m_luaState, "doPlayerRemoveCastBan", LuaInterface::luaDoPlayerRemoveCastBan);

//doPlayerGetCastBan(cid)
lua_register(m_luaState, "getCastBans", LuaInterface::luaGetPlayerCastBans);

//doPlayerAddCastBan(cid, ip)
lua_register(m_luaState, "getCastViewers", LuaInterface::luaGetPlayerCastViewers);

//doPlayerSetCastPassword(cid, password)
lua_register(m_luaState, "doPlayerSetCastPassword", LuaInterface::luaDoPlayerSetCastPassword);

//getPlayerCast(cid)
lua_register(m_luaState, "doPlayerSetCastState", LuaInterface::luaDoPlayerSetCastState);

//getPlayerCast(cid)
lua_register(m_luaState, "getPlayerCast", LuaInterface::luaGetPlayerCast);



TALKACTIONS:


Currently available commands for spectators:
/show - display the amount of currently active spectators
/name - change your name on chat with player and other spectators
/auth - authenticate to an exisiting cast (required with chat proctetion)

Available commands for streaming players:
/live on - enables the stream
/live off - disables the stream
/live password {password} - sets a password on the stream
/live password off - disables the password protection
/live auth on - enables requirement of authentication on chat
/live auth off - disables requirement of authentication on chat
/live kick {name} - kick a spectator from your stream
/live ban {name} - locks spectator IP from joining your stream
/live unban {name} - removes banishment lock /live bans - shows banished spectators list

/live mute {name} - mutes selected spectator from chat
/live unmute {name} - removes mute
/live mutes - shows muted spectators list
/live show - displays the amount and nicknames of current spectators
/live status - displays stream status
 
Last edited:
It's not elf's xD
I just thought it might be because of the talkactions he posted, which are actually elfs.
 
You've already received the answer on your question (not Elf's cast system) , and you don't need to release the source code since it can already be found here (must register to see the download link).

Closing the thread. :p

__
//No need to link leaked revs.
 
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