CoverPower
New Member
- Joined
- Apr 1, 2013
- Messages
- 19
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dear developers,
hello, im creating my own server based on
OTHire Beta 0.0.2
OpenTibia Server for Tibia 7.72..
i tried to look all around google and found nothing, so im about to ask you what a problem could be.
so whats going on is:
my rune charges doesnt disappear. every rune with no matter how many charges it has disappears after first use. even if i give it like 100 charges in spell.xml as "charges" "conjureCount" and items as "charges".. nothing works. I dont want a rune to be infinite. I want rune to be finite like 20 charges. If i put such number into above named attributes nothing changes. I checked cpps and they should be okay. any idea?
items.xml
spells.xml
thank you for any help.
hello, im creating my own server based on
OTHire Beta 0.0.2
OpenTibia Server for Tibia 7.72..
i tried to look all around google and found nothing, so im about to ask you what a problem could be.
so whats going on is:
my rune charges doesnt disappear. every rune with no matter how many charges it has disappears after first use. even if i give it like 100 charges in spell.xml as "charges" "conjureCount" and items as "charges".. nothing works. I dont want a rune to be infinite. I want rune to be finite like 20 charges. If i put such number into above named attributes nothing changes. I checked cpps and they should be okay. any idea?
items.xml
Code:
<item id="2268" article="an" name="sudden death rune">
<attribute key="runeSpellName" value="adori vita vis"/>
<attribute key="weight" value="120"/>
<attribute key="charges" value="10"/>
</item>
spells.xml
Code:
<rune name="adori vita vis" id="2268" maglv="15" needtarget="1" charges="10" script="attack/sudden_death.lua" />
Code:
<conjure name="Sudden Death" words="adori vita vis" needlearn="0" lvl="45" mana="985" soul="5" reagentId="2260" conjureId="2268" conjureCount="10" function="conjureRune">
<vocation name="Sorcerer"/> <vocation name="Master Sorcerer"/>
</conjure>
thank you for any help.