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Tile where you cannot throw fields

wesoly136

Member
Joined
Jul 30, 2009
Messages
562
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Hi!
I'm making a quest, and I have invisible tiles which are tping you if you go wrong. I want to do these tiles UnShootFieldAble xDD I don't know how. Any ideas?
Thanks!
 
Code:
	<movevent type="AddItem" actionid="????" tileitem="1" event="script" value="script.lua"/>
Code:
function onAddItem(moveItem, tileItem, position, cid)
	if getTileItemByType(position, ITEM_TYPE_MAGICFIELD).uid > 0 then
		doRemoveItem(moveItem.uid)
	end
end
 
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