TILE_SNOW = 670
TILE_FOOTPRINT_I = 6594
TILE_FOOTPRINT_II = 6598
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if(isPlayerGhost(cid)) then
return true
end
if(item.itemid == TILE_SNOW) then
doTransformItem(item.uid, TILE_FOOTPRINT_I)
doDecayItem(item.uid)
elseif(item.itemid == TILE_FOOTPRINT_I) then
doTransformItem(item.uid, TILE_FOOTPRINT_II)
doDecayItem(item.uid)
else
doTransformItem(item.uid, TILE_FOOTPRINT_I)
end
return true
end