@
Flatlander - Do you have an estimated time of release? What you are describing sounds like the revolution for game servers.
Sorry, I'm not very good at keeping schedules. I work full time, and I still play video games myself, plus I watch way too much anime.
But I do have a passion for developing new things, and I am a perfectionist so I will make everything the "right" way and without bugs.
Hopefully Spring 2014 I will be far enough into making it to release it to the public (it will always be missing features, because nothing is ever perfect)
My
extremely long-term dream would be to have a client, server, and map editor that all are made to work together.
I would want the Client to be Multi-Purpose so you could use it for all servers, maybe even having a built-in "OtServList" with favorites and a cross-server friend's list.
I would want the map editor to take all the requests that I've seen from mappers, and also make it easier to add in new sprites/monsters/npcs and make your own brushes right in the editor.
But all of that is just a dream, for now I will work on a TFS version that expands on what is possible currently.