bumpage! Comments and Rep plax
don't ask for rep,
rep gained by our work<_<
rofl, did you even read the thread? It is my work :E
nub plax
but, you are asking for rep, u make all the things for rep, and some ppl here makes it for helping the new ppl in otland.
nice script!
but do you know if the monsters can, for example, spawn in houses/pz if they are within the selected area?
anyways rep++
SO YOURE SAYING.
This checks if the monsters are still there? it wont like, spawn a pile of orshabaal until it cant fit anymore?
THATS AWESOME i looked all over for something like this man.
Date: 03/07/2010
>>Previous Code: 1.0
>>Version 1.2 Change Log
>>Scripted by: Teh Maverick
>>Edited by: Teh Maverick
[ data \ globalevents \ scripts \ raids \ raidsConfig.lua Changes:
[Added-
*-
]
[Modified-
*-
]
[Deleted-
*-
]
[TODO-
*-
]
]
[ data \ globalevents \ scripts \ raids \ exampleRaid.lua Changes:
[Added-
*-
]
[Modified-
*-
]
[Deleted-
*-
]
[TODO-
*-
]
]
[ data \ globalevents \ scripts \ raids \ lib \ eventraids.lua Changes:
[Added-
*-
]
[Modified-
*[executeBossRaid] Protection Zone control to avoid creatures summoning in protection zones or houses.
*[executeBossRaid] Fixed a minor bug with trash spawns (if the trashspawn was listed in the array but amount set to 0/disabled
the creatures were still being removed if in the threshold).
]
[Deleted-
*removed function listAllRaids until further notice.
]
[TODO-
*-
]
]
[ data \ talkactions \ scripts \ raids \ bossraid_control.lua Changes:
[Added-
*-
]
[Modified-
*Fixed a minor error in the name recognition control.
]
[Deleted-
*-
]
[TODO-
*Add raid listing with info as a command.
*Make executeBossRaid a dynamic function.
]
]
topLeft={x=1021, y=790, z=7, stackpos=253},
bottomRight={x=1033, y=800, z=7, stackpos=253},
Man, awesome, now one thing is i have actually had trouble with these
Lua:topLeft={x=1021, y=790, z=7, stackpos=253}, bottomRight={x=1033, y=800, z=7, stackpos=253},
I havent tested yet, but what does this depend on? i probably wont have the problem, now that i ask the question lol.
nahh, lol, i understand it well enough, its just that yours is the first one that worked for me, nice job man.
I am totally in your debt.
Thanks from Lance in Texas.
edit:
LOL!
Even tho i explained, you still went a photoshopped a picture, you are nuts!
I already told you, before you added in that pic,
I understand how it works, and how to set it up.
What I didn't know is why 2/3 scripts with this type of setup in them did not work I was congratulating you on your perfectly made script. You tried to make me feel dumb or what?
Anyway, thanks, I'm gonna test 1.2 I'll let you know how it goes. pfft
local config =
{
id = 1,
boss = {name = "The Horned Fox", amount = 1},
spawnBossChance = 100, --(%)
enabled = true,
topLeft={x=1021, y=790, z=7, stackpos=253},
bottomRight={x=1033, y=800, z=7, stackpos=253},
broadcast = true,
trashspawn = {
{name = "Minotaur", amount = 2, chance = 100},
{name = "Minotaur Mage", amount = 2, chance = 100},
{name = "Minotaur Guard", amount = 2, chance = 100}
},
checkThreshold = 20
}
local text =
{
broadcast = ""..config.boss.name.." has been summoned. Hunt him down and destroy him!"
}
local config =
{
id = 1,
boss = {
{name = "cyclops", amount = 2, chance = 100},
{name = "cyclops smith", amount = 2, chance = 100},
{name = "cyclops drone", amount = 2, chance = 100}
},
spawnBossChance = 100, --(%)
enabled = true,
topLeft={x=1021, y=790, z=7, stackpos=253},
bottomRight={x=1033, y=800, z=7, stackpos=253},
broadcast = true,
trashspawn = {
{name = "Minotaur", amount = 0, chance = 0},
{name = "Minotaur Mage", amount = 0, chance = 0},
{name = "Minotaur Guard", amount = 0, chance = 0}
},
checkThreshold = 20
}
local text =
{
broadcast = ""..config.boss.name.." has been summoned. Hunt him down and destroy him!"
}