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Tombs script - why doesnt work?

Froxxiieee

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Joined
Feb 17, 2010
Messages
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Code:
local config = {
	[60063] = {{x=33073, y=32589, z=13}, {x=33079,y=32589,z=13}},
	[60064] = {x=33072,y=32589,z=13},
	[60065] = {{x=33098,y=32816,z=13}, {x=33093,y=32824,z=13}},
	[60066] = {x=33097,y=32815,z=13},
	[60067] = {{x=33135,y=32682,z=12}, {x=33130,y=32683,z=12}},
	[60068] = {x=33136,y=32683,z=12},
	[60069] = {{x=33161,y=32831,z=10}, {x=33156,y=32832,z=10}},
	[60070] = {x=33162,y=32832,z=10},
	[60071] = {{x=33233,y=32692,z=13}, {x=33234,y=32687,z=13}},
	[60072] = {x=33234,y=32693,z=13},
	[60073] = {{x=33240,y=32855,z=13}, {x=33246,y=32850,z=13}},
	[60074] = {x=33239,y=32856,z=13},
	[60075] = {{x=33276,y=32552,z=14}, {x=33271,y=32553,z=14}},
	[60076] = {x=33277,y=32553,z=14},
	[60077] = {{x=33293,y=32741,z=13}, {x=33299,y=32742,z=13}},
	[60078] = {x=33292,y=32742,z=13}
}
function onStepIn(cid, item, pos, fromPosition)
	if(config[item.uid]) then 
		if(type(config[item.uid]) == "table") then
doPlayerSendTextMessage(cid,22,"AAAAAAAAA")   
			local coin = getTileItemById(config[item.uid][1], 2159).uid 
			if(coin > 0) then 
				doRemoveItem(coin, 1)
				doSendMagicEffect(config[item.uid][1], CONST_ME_HITBYFIRE)
				doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
				doTeleportThing(cid, config[item.uid][2], FALSE)
				doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
			end
		else 
			doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
			doTeleportThing(cid, config[item.uid], FALSE)
			doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
		end   
	end
	return TRUE
end

when i step at uid tile 60064, it says 'AAAAAAAAA'.. liek the condition was true (if(type(config[item.uid]) == "table") then)


why?
 
Code:
local config = {
	[60063] = {{x=33073, y=32589, z=13}, {x=33079,y=32589,z=13}},
	[60064] = {x=33072,y=32589,z=13},
	[60065] = {{x=33098,y=32816,z=13}, {x=33093,y=32824,z=13}},
	[60066] = {x=33097,y=32815,z=13},
	[60067] = {{x=33135,y=32682,z=12}, {x=33130,y=32683,z=12}},
	[60068] = {x=33136,y=32683,z=12},
	[60069] = {{x=33161,y=32831,z=10}, {x=33156,y=32832,z=10}},
	[60070] = {x=33162,y=32832,z=10},
	[60071] = {{x=33233,y=32692,z=13}, {x=33234,y=32687,z=13}},
	[60072] = {x=33234,y=32693,z=13},
	[60073] = {{x=33240,y=32855,z=13}, {x=33246,y=32850,z=13}},
	[60074] = {x=33239,y=32856,z=13},
	[60075] = {{x=33276,y=32552,z=14}, {x=33271,y=32553,z=14}},
	[60076] = {x=33277,y=32553,z=14},
	[60077] = {{x=33293,y=32741,z=13}, {x=33299,y=32742,z=13}},
	[60078] = {x=33292,y=32742,z=13}
}
function onStepIn(cid, item, pos, fromPosition)
	local i = config[item.uid]
	if i then 
		if #i > 1 then
			local coin = getTileItemById(i[1], 2159).uid 
			if coin > 0 then 
				doRemoveItem(coin, 1)
				local v = getThingPos(cid)
				doTeleportThing(cid, i[2])
				doSendMagicEffect(i[1], CONST_ME_HITBYFIRE)
				doSendMagicEffect(v, CONST_ME_TELEPORT)
				doSendMagicEffect(i[2], CONST_ME_TELEPORT)
			end
		else
			local v = getThingPos(cid)
			doTeleportThing(cid, i)
			doSendMagicEffect(v, CONST_ME_TELEPORT)
			doSendMagicEffect(i, CONST_ME_TELEPORT)
		end   
	end
end
 
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