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Tower Defense Event [TFS 1.0 / 1.1]

I have update the twdTile link, please re paste and try again. It should dispel the mana shield, when the monster hits the base.
 
hey bro i'm have this error here


Lua Script Error: [MoveEvents Interface]
data/movements/scripts/twdTile.lua:eek:nStepIn
data/movements/scripts/twdTile.lua:26: attempt to index local 'creature' (a nil value)
stack traceback:
[C]: in function '__index'
data/movements/scripts/twdTile.lua:26: in function <data/movements/scripts/twdTile.lua:3>




help plx? i'm use tfs 1.0
 
I have i problem it say that "There is someone already in the event." when i go in to the TP!! using TFS 1.1 no error in console @Printer
 
I have i problem it say that "There is someone already in the event." when i go in to the TP!! using TFS 1.1 no error in console @Printer
Did someone enter in the event before you?
 
You sure? In the twdTile.lua under this:
Code:
if getWaveLevel() > 0 then
paste this:
Code:
print(getWaveLevel())
 
You sure? In the twdTile.lua under this:
Code:
if getWaveLevel() > 0 then
paste this:
Code:
print(getWaveLevel())
Now it is the same but in the console it say. 4 4 4 every time i go in TP

Code:
GOD SpiX has logged in.
4
4
4
4
 
So did you restart when you pasted the line i told you about?
 
It seems something is using the global storages, so you need to change them:
Go into towerDefenseConfig.lua and change the values there.
 
Well you have to configure the positions or put the map in the right pos.
 
You need to change the walkPaths in the twdLib. You should look on the positions on the old map and see how i configured them.

You need set pos everytime it going to turn.
 
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