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Tracking Tibia Packets

narko

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I've added support for 10.92-93 in my project recently, and I am having some issues that I didn't have using 10.9. For example when I open the store, my client crashes. I think there's a missing packet in sendStore() function.

My question: is there any way to track tibia packets while logged onto Tibia RL, so I can know which packet(s) is/are being sent when someones open the store.

Thanks in advance,
narko.
 
Last edited:
I've added support for 10.92-93 in my project recently, and I am having some issues that I didn't have using 10.9. For example when I open the store, my client crashes. I think there's a missing packet in sendStore() function.

My question: is there any way to track tibia packets while logged onto Tibia RL, so I can know which packet(s) is/are being sent when someones open the store.

Thanks in advance,
narko.
If you implemented something like the store on 10.9 you sure have the knowledge to update it... Oh you copied from somewhere and now it doesn't work. RIP
 

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