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Solved Training Monk weird problem

Royal_R

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Hi,
I'm building Tibia server (8.6) with TFS 0.3.6.
I have the weirdest problem; I tried to config my Training Monk but nothing changed...
I changed the "monsters.xml" file and added to it:
<monster name="Training Monk" file="Monks/Training Monk.xml"/>
Edited the file specified file but nothing changes.
Tried different files of the Training Monk but nothing.
I removed the Training Monk file from the server and still the Training Monk was loaded to the map!
Anyone have any suggestion?
Thanks.
 
What exactly are you trying to do?
If you want to remove monsters from the map you can also remove them from the spawn file.
Make sure to save the map if you make changes in Remere and restart you server for any changes, map or spawn file.
 
What kind of changes? If you changed the name, did you imported the monster again and replaced it with the old ones?
If the old monsters are still there you can also remove them from the spawn xml file, open the map and add the new ones.
 
Changes like HP, healing time etc... Name is the same.

There are only 2 options for what is happening.

First! There could be 2 "Training Monks" in your monsters.xml

<monster name="Training Monk" file="Monks/Training Monk.xml"/>
<monster name="Training Monk" file="Trainers/Training Monk.xml"/>

(The last one is the one that would be used, therefor you changing the top one doesn't do anything)

If there is only one training monk in your monsters.xml then there is ONLY ONE OTHER OPTION!
<monster name="Training Monk" file="Monks/Training Monk.xml"/>
You MUST be changing a file, that is not in the Monks folder called Training Monk.
Maybe you are in file="Others/Training Monk.xml" or something.

Those are the only 2 options, You either are in the wrong folder when editing Training Monk, or you have 2 Training Monks in monsters.xml.

**EDIT**
There is actually one other option, you could have this:
<monster name="Monk" file="Monks/Monk.xml"/>
But in the "Monk.xml" you renamed it to "Training Monk"
And this is the monster added to the map.


**EDIT #2**
I was wrong, it was the MODs folder (I never remember it due to it being turned off the second I download any version of TFS) I now feel stupid :).
 
Last edited:
Changes like HP, healing time etc... Name is the same.
Sometimes when you get distro's there are more then one of any given monster. Ensure that you've checked everywhere, so that there are no other 'copies' of the training monk.
Sometimes it's put into 'other', or 'special' or 'unique' or sometimes even a random folder.

In monster.xml have you tried searching for 'monk'? and ensuring no other training monk's are in there?

-- Edit --
Flatlander has the same idea as myself :D
 
brother sometimes trainer came default with server
Check this folder
Mods/custom/creature and u will find trainers and mad bug or somethings like that shit xD
Remove the trainer thier if u want to make your own monster trainer
Because tfs load mods first
 
Thank you for your replays all, I re-checked what you all said but it seems to be fine:

Monks folder:
inc294.jpg


Training Monk file:
2djz3tg.jpg



Rest of the monks in the folder (Dark Monk & Monk):
2z54y1v.jpg

24lkjrn.jpg


Monsters file:
33v115x.jpg


Monster folder:
w0q2rl.jpg

f41l03.jpg

Search:
wi7ez6.jpg


Misc. folder:
16c9agz.jpg




:(:(:(
 
brother sometimes trainer came default with server
Check this folder
Mods/custom/creature and u will find trainers and mad bug or somethings like that shit xD
Remove the trainer thier if u want to make your own monster trainer
Because tfs load mods first

WOW Thanks man, worked like a charm!!!
 

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