- Joined
- Dec 26, 2013
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Two problems. First is your global even timer. 45 Is in milliseconds not in seconds, so it should be 45000 which works fine for me.
Second Problem. Because it is in global events it runs from time of start and checks every fourty five seconds. Should start once player steps into training position, otherwise someone could have seven soul and as soon as they step in, go down to six and then only get fourty five seconds... All players will lose one soul at the exact same time because of this, should be independent. How could you incorporate all of your script into movements? Or is there another way to do it besides global events?
Second Problem. Because it is in global events it runs from time of start and checks every fourty five seconds. Should start once player steps into training position, otherwise someone could have seven soul and as soon as they step in, go down to six and then only get fourty five seconds... All players will lose one soul at the exact same time because of this, should be independent. How could you incorporate all of your script into movements? Or is there another way to do it besides global events?