Hi all,
I've been trying to make a script that would transform an item if there's a monster within the X / Y range of it.
I.e. if I have an item with ID 1234 lying on the ground or equipped (no matter in which slot) or it's in the backpack and there's a rat within 30/30 area it transforms into ID 1235.
If rat dies or moves away it truns back to 1234.
Please help! been trying the last few hours to make it.
I've been trying to make a script that would transform an item if there's a monster within the X / Y range of it.
I.e. if I have an item with ID 1234 lying on the ground or equipped (no matter in which slot) or it's in the backpack and there's a rat within 30/30 area it transforms into ID 1235.
If rat dies or moves away it truns back to 1234.
Please help! been trying the last few hours to make it.