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Lua Transform revscriptsys

thriveria

New Member
Joined
Feb 24, 2012
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Hi, someone help me to pass these scripts to revscriptsys please

cast.lua
Lua:
function onSay(cid, words, param, channel)
    local tmp = param:explode(" ")
    if not(tmp[1]) then
        return doPlayerSendCancel(cid, "Parameters needed")
    end
    
    if tmp[1] == "on" then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cast has started.")
        doPlayerSetCastState(cid, true)
        doPlayerSave(cid)
    elseif getPlayerCast(cid).status == false then
        return doPlayerSendCancel(cid, "Your cast has to be running for this action.")
    elseif tmp[1] == "off" then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cast has ended.")
        doPlayerSetCastState(cid, false)
                doPlayerSave(cid)
    elseif isInArray({"pass", "password", "p"}, tmp[1]) then
        if not(tmp[2]) then
            return doPlayerSendCancel(cid, "You need to set a password")
        end
        
        if tmp[2]:len() > 10 then
            return doPlayerSendCancel(cid, "The password is too long. (Max.: 10 letters)")
        end
        
        if tmp[2] == "off" then
            doPlayerSetCastPassword(cid, "")
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cast password has been removed.")
        else
            doPlayerSetCastPassword(cid, tmp[2])
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cast password was set to: " .. tmp[2])
        end
    elseif isInArray({"desc", "description", "d"}, tmp[1]) then
        local d = param:gsub(tmp[1]..(tmp[2] and " " or ""), "")
        
        if not(d) or d:len() == 0 then
            return doPlayerSendCancel(cid, "You need to specify a description.")
        end
        
        if d:len() > 50 then
            return doPlayerSendCancel(cid, "The description is too long. (Max.: 50 letters)")
        end
        
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cast description was set to: ")
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, d)
        doPlayerSetCastDescription(cid, d)
    elseif tmp[1] == "ban" then
        if not(tmp[2]) then
            return doPlayerSendCancel(cid, "Specify a spectator that you want to ban.")
        end
        
        if doPlayerAddCastBan(cid, tmp[2]) then
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' has been banned.")
        else
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' could not be banned.")
        end
    elseif tmp[1] == "unban" then
        if not(tmp[2]) then
            return doPlayerSendCancel(cid, "Specify the person you want to unban.")
        end
        
        if doPlayerRemoveCastBan(cid, tmp[2]) then
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' has been unbanned.")
        else
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' could not be unbanned.")
        end
    elseif param == "bans" then
        local t = getCastBans(cid)
        local text = "Cast Bans:\n\n"
        for k, v in pairs(t) do
            text = text .. "*" .. v.name .. "\n"
        end
        if text == "Cast Bans:\n\n" then
            text = text .. "No bans."
        end
        doShowTextDialog(cid, 5958, text)
    elseif tmp[1] == "mute" then
        if not(tmp[2]) then
            return doPlayerSendCancel(cid, "Specify a spectator that you want to mute.")
        end
        
        if doPlayerAddCastMute(cid, tmp[2]) then
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' has been muted.")
        else
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' could not be muted.")
        end
    elseif tmp[1] == "unmute" then
        if not(tmp[2]) then
            return doPlayerSendCancel(cid, "Specify the person you want to unmute.")
        end
        
        if doPlayerRemoveCastMute(cid, tmp[2]) then
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' has been unmuted.")
        else
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Spectator '" .. tmp[2] .. "' could not be unmuted.")
        end
    elseif param == "mutes" then
        local t = getCastMutes(cid)
        local text = "Cast Mutes:\n\n"
        for k, v in pairs(t) do
            text = text .. "*" .. v.name .. "\n"
        end
        if text == "Cast Bans:\n\n" then
            text = text .. "No mutes."
        end
        doShowTextDialog(cid, 5958, text)
    elseif param == "viewers" then
        local t = getCastViewers(cid)
        local text, count = "Cast Viewers:\n#Viewers: |COUNT|\n\n", 0
        for _,v in pairs(t) do
            count = count + 1
            text = text .. "*" .. v.name .."\n"
        end
        
        if text == "Cast Viewers:\n#Viewers: |COUNT|\n\n" then text = "Cast Viewers:\n\nNo viewers." end
        text = text:gsub("|COUNT|", count)
        doShowTextDialog(cid, 5958, text)
    elseif param == "status" then
        local t, c = getCastViewers(cid), getPlayerCast(cid)
        local count = 0
        for _,v in pairs(t) do count = count + 1 end
        
        doShowTextDialog(cid, 5958, "Cast Status:\n\n*Viewers:\n      " .. count .. "\n*Description:\n      "..(c.description == "" and "Not set" or c.description).."\n*Password:\n      " .. (c.password == "" and "Not set" or "Set - '"..c.password.."'"))
    elseif param == "update" then
        if getPlayerStorageValue(cid, 656544) > os.time() then
            return doPlayerSendCancel(cid, "You used this command lately. Wait: " .. (getPlayerStorageValue(cid, 656544)-os.time()) .. " sec.")
        end
        doPlayerSave(cid)
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "The cast settings have been updated.")
        doPlayerSetStorageValue(cid, 656544, os.time()+60)
    end
    return true
end

cast_spectators.lua
Code:
function onSay(player, words, param)
    local spectators, anonymous = player:getSpectators()
    if spectators then
        local total = #spectators + anonymous
        local message = "Spectators: "
        message = message .. table.concat(spectators, ", ") .. " - and " .. anonymous .. " anonymous."
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, message)
    else
        player:sendCancelMessage("You're not casting your gameplay.")
    end
    return false
end


cast_start.lua
Code:
function onSay(player, words, param)

    if (player:getClient().version >= 1140) then
        player:sendCancelMessage("O Cast está desativado para cliente 11+.")
        return false
    end

    if player:startLiveCast(param) then
        CASTEXP[player:getName()] = os.time() + CASTEXP_NEEDTIME
        player:sendTextMessage(MESSAGE_INFO_DESCR, "You have started casting your gameplay.")
    else
        player:sendCancelMessage("You're already casting your gameplay.")
    end
    return false
end

cast_stop.lua
Code:
function onSay(player, words, param)
    if player:stopLiveCast(param) then
        CASTEXP[player:getName()] = nil
        player:sendTextMessage(MESSAGE_INFO_DESCR, "You have stopped casting your gameplay.")
    else
        player:sendCancelMessage("You're not casting your gameplay.")
    end
    return false
end


Code:
<!-- Cast System -->
    <talkaction words="!cast" separator=" " script="player/cast_start.lua" />
    <talkaction words="!castoff" script="player/cast_stop.lua" />
    <talkaction words="!spectators" script="player/cast_spectators.lua" />
 
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