Tampek
ECHO 'Zarkonia.online';
Hello today im reproducing grimvale event and now looking the trap for kill first step for feroxa.
Looking trap script i can see the damage hit all players:
Then how i can change the damage only for monsters and not for players
[24715] = {transformTo = 24730, damage = {-999, -1000}, type = COMBAT_DROWNDAMAGE},
thnx for advance
Fixed sorry
Looking trap script i can see the damage hit all players:
Code:
local traps = {
[1510] = {transformTo = 1511, damage = {-50, -100}},
[1513] = {damage = {-50, -100}},
[2579] = {transformTo = 2578, damage = {-15, -30}, ignorePlayer = (Game.getWorldType() == WORLD_TYPE_NO_PVP) },
[4208] = {transformTo = 4209, damage = {-15, -30}, type = COMBAT_EARTHDAMAGE},
[24715] = {transformTo = 24730, damage = {-999, -1000}, type = COMBAT_DROWNDAMAGE},
[11099] = {transformTo = 2021},
[10546] = {transformTo = 2021}
}
function onStepIn(creature, item, position, fromPosition)
local trap = traps[item.itemid]
if not trap then
return true
end
if trap.ignorePlayer and creature:isPlayer() then
return true
end
if trap.transformTo then
item:transform(trap.transformTo)
end
doTargetCombatHealth(0, creature, trap.type or COMBAT_PHYSICALDAMAGE, trap.damage[1], trap.damage[2], CONST_ME_NONE)
return true
end
function onStepOut(creature, item, position, fromPosition)
item:transform(item.itemid - 1)
return true
end
function onRemoveItem(item, tile, position)
local itemPosition = item:getPosition()
if itemPosition:getDistance(position) > 0 then
item:transform(item.itemid - 1)
itemPosition:sendMagicEffect(CONST_ME_POFF)
end
return true
end
Then how i can change the damage only for monsters and not for players
[24715] = {transformTo = 24730, damage = {-999, -1000}, type = COMBAT_DROWNDAMAGE},
thnx for advance
Fixed sorry
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