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Treiner

Skar

New Member
Joined
Aug 11, 2008
Messages
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Location
Mexico
I have a problem with the training monk, when the character comes out the trainer is behind him, someone tells me not to do as it moves :D

This is my treiner:

Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Treiner" nameDescription="a treiner" race="blood" experience="0" speed="210" manacost="0">
    <health now="24000" max="24000"/>
    <look type="32" head="20" body="30" legs="40" feet="50" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="0" max="-1"/>
    </attacks>
    <defenses armor="0" defense="0">
      <defense name="ultimate healing" interval="10000" chance="100" min="24000" max="24000"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
    </voices>
    <loot>
      <item id="2148" countmax="20" chance1="100000" chancemax="0"/>
      <item id="1949" chance="10000"/>
      <item id="2467" chance="10000"/>
      <item id="2642" chance="6666"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2044" chance="6666"/>
          <item id="2689" countmax="3" chance1="20000" chancemax="0"/>
          <item id="2401" chance="3333"/>
          <item id="2166" chance="1428"/>
        </inside>
      </item>
    </loot>
  </monster>
 
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