slaw
Software Developer
Well, is someone using TRUNK, then you maybe know that errors arent printed after starting, and server crash.
Thats very simple solution, but i have just found it today after some time searching.
luascript.cpp
In this function:
just comment this line: (//)
Hehe, thats sad ; o
Thats very simple solution, but i have just found it today after some time searching.
luascript.cpp
In this function:
Code:
int32_t LuaScriptInterface::loadFile(const std::string& file, Npc* npc /* = NULL*/)
just comment this line: (//)
Code:
reportError(NULL, m_lastLuaError);
Hehe, thats sad ; o