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Configuration [Tutorial] Creating Raids

You have to use:
MSG_STATUS_WARNING
MSG_EVENT_ADVANCE
MSG_EVENT_DEFAULT
MSG_INFO_DESCR
MSG_STATUS_SMALL
MSG_STATUS_CONSOLE_BLUE
MSG_STATUS_CONSOLE_RED
No, that is wrong! You need to use the values they refer to in global.lua!
 
but it is not working xD, and plz help me on the chance how to add % to occur the raid xD, because if i put time, it can the same raid, like a demon raid, if nobody kill the demon, and x min, make other demon raid, will be 2 demons!!!! xD, if you put % is more hard that the raid occur, i want it =D
 
@ Fokuleh - There is no chance system with TFS raids.

Also I edited the tutorial so people wont get the error "[Notice] Raid: type tag missing for announce event. Using default: 19"
 
it give me error:
Code:
[Notice] Raid: Unknown type tag missing for announce event. Using default: 19
what is wrong?
Code:
 <raid>
  <announce delay="0" message="rats invading karmia" type="19" /> 
 <areaspawn delay="6500" fromx="449" fromy="495" fromz="7" tox="483" toy="532" toz="7">
  <monster name="rat" amount="50" /> 
  <monster name="cave rat" amount="30" /> 
  </areaspawn>
  </raid>
 
Try this: (too short)

<raid>
<announce delay="0" message="rats invading karmia" type="19"/>
<areaspawn delay="6500" fromx="449" fromy="495" fromz="7" tox="483" toy="532" toz="7">
<monster name="rat" amount="50"/>
<monster name="cave rat" amount="30"/>
</areaspawn>
</raid>
 
raids.xml:
Code:
<raid name="rat" file="rat.xml" interval2="900" margin="0"/>
rat.xml:
Code:
<raid>
<announce delay="0" message="rats invading karmia" type="19"/> 
<areaspawn delay="6500" fromx="449" fromy="495" fromz="7" tox="483" toy="532" toz="7">
<monster name="rat" amount="50"/> 
<monster name="cave rat" amount="30"/> 
</areaspawn>
</raid>

console server:
Code:
[Notice] Raid: Unknown type tag missing for announce event. Using default: 19
 
No idea what your issue is, not that it matters that error doesnt change anything since it automatically uses type="19"

I'll post a fix if I find one.
 
ANyone know how to make it say multiple messages? I dont know how to get it to work.
 
No, that is wrong! You need to use the values they refer to in global.lua!
Sorry, posted the wrong part.

You have to put these:
warning = MSG_STATUS_WARNING
event = MSG_EVENT_ADVANCE
default = MSG_EVENT_DEFAULT
description = MSG_INFO_DESCR
smallstatus = MSG_STATUS_SMALL
blueconsole = MSG_STATUS_CONSOLE_BLUE
redconsole = MSG_STATUS_CONSOLE_RED

So, If you want to use type 19, you have to put type="event".
 
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