I think that doesn't make sense at all. And we're not talking about anyone's pvp skills, he got pinged to be honest, but if you're not gonna contribute don't even bother commenting. Flame if you want, I don't expect less coming from you, I'll just ignore.Simly,
You got soloed you fucking nonpvper ofc ull loose 150% if u get soloed
Welcome to lunarforce.
You should when you're getting pinged.You shouldn't even be getting solo'd in Tibia unless there is a significant skill and level advantage. If you manage to get solo'd by someone around the same level as your character, you deserve to get punished.
It makes perfect sense.
Punish those who are incompetent.
You shouldn't even be getting solo'd in Tibia unless there is a significant skill and level advantage. If you manage to get solo'd by someone around the same level as your character, you deserve to get punished.
It makes perfect sense.
Punish those who are incompetent.
I don't know if you noticed that it's not me the one who died, it's my friend, I was chatting on skype with him when he got pinged and killed by the one who pinged him.Excuses for being bad. Punished.
well actually if its like real tibia like they say the lvl 100 will barely lose any levels because you are 207 levels higher but if you say kill someone lvl say 290+ they will be hurt like your friendI don't know if you noticed that it's not me the one who died, it's my friend, I was chatting on skype with him when he got pinged and killed by the one who pinged him.
And why would he be punished for being solo'd? What if I go kill a level 100 with my level 307, does that poor level 100 got to be punished aswell? Because it's the same case.
I don't think this is fair as it's a pvp death aswell. But well, life is unfair, and even more if you play lunarforce.well actually if its like real tibia like they say the lvl 100 will barely lose any levels because you are 207 levels higher but if you say kill someone lvl say 290+ they will be hurt like your friend
its the same way in real tibia though so thats why its kinda a big deal to keep it that way and its hard to proove its a death from ping but maybe if someones net goes down they can make it to were its like you got attacked by 10+ peopel so its a 20% loss at most to kind of solve the problem just a thoughtI don't think this is fair as it's a pvp death aswell. But well, life is unfair, and even more if you play lunarforce.
So explain us, why did he loose more level percentage than usually?Twist of Fate has nothing to do with your death penalty percentages, it only protects your regular blessings if you die by a player.
So explain us, why did he loose more level percentage than usually?
Then the last one for sure. Thanks.There are several reasons why you can lose more level percentage than "usually":
1) He didn't have regular blessings
2) The last hit was by a monster (meaning unfair fight reduction didn't apply at all)
3) The sum of the levels of the players that attacked him before he died was not significantly greater than his level (unfair fight reduction).