I want to make two items but i don't really know how to do it :]
*One time I saw a spell to climb on buildings...
I want to make item (id 5800) the same... I mean this item is a rope with a hoop and i climb with it to +1 floor but in the sqm in front of ( the roof) I know its complicated ..
*Rune that change u into hellfire fighter (<look type="243" corpse="6324"/>)
add skills, max hp/mana makes u faster and ( i dont know if it could be made) when u move u leave fire fields after you that remove after 1 sec, rune effect expires after 3 minutes
*Problem:
I want to make set which absorbs % of damage, I use function :
If i change slottype in items.xml & movements to ring, it works but if it is armor it doesnt work WHY ?
Sorry for my english ....
Im looking forwards for help ...
Those scripts are not important, the most important is my problem
*One time I saw a spell to climb on buildings...
I want to make item (id 5800) the same... I mean this item is a rope with a hoop and i climb with it to +1 floor but in the sqm in front of ( the roof) I know its complicated ..
*Rune that change u into hellfire fighter (<look type="243" corpse="6324"/>)
add skills, max hp/mana makes u faster and ( i dont know if it could be made) when u move u leave fire fields after you that remove after 1 sec, rune effect expires after 3 minutes
*Problem:
I want to make set which absorbs % of damage, I use function :
I add<attribute key="absorbPercentAll" value="100"/>
in movements,<movevent event="Equip" itemid="7898" slot="body" function="onEquipItem" />
<movevent event="DeEquip" itemid="7898" slot="body" function="onDeEquipItem" />
If i change slottype in items.xml & movements to ring, it works but if it is armor it doesnt work WHY ?
Sorry for my english ....
Im looking forwards for help ...
Those scripts are not important, the most important is my problem