D
Deleted member 49793
Guest
Spell error:
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Heres my fishing script
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Code:
[Error - Spell Interface]
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data/spells/scripts/support/soul tap.lua:onCastSpell
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Description:
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data/spells/scripts/support/soul tap.lua:16: attempt to concatenate global 'mp' (a nil value)
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stack traceback:
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data/spells/scripts/support/soul tap.lua:16: in function <data/spells/scripts/support/soul tap.lua:5>
Code:
--[scritpt]--
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, 49)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
function onCastSpell(cid, var)
if getPlayerSoul(cid) < 5 then
doPlayerSendCancel(cid,"You dont have enough souls to be sacrified.")
doSendMagicEffect(getThingPos(cid),2)
return false
end
health = math.floor((getCreatureMaxHealth(cid))*0.15)
mana = math.floor((getCreatureMaxMana(cid))*0.05)
doPlayerAddSoul(cid, (getPlayerSoul(cid) -2) - getPlayerSoul(cid) )
doCreatureAddHealth(cid,health)
doCreatureAddMana(cid,mana)
doPlayerSendCancel(cid,"Restored : "..hp.." hp | "..mp.." mp")
return doCombat(cid, combat, var)
end
Code:
#
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[Error - Action Interface]
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data/actions/scripts/fishing.lua:onUse
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Description:
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data/actions/scripts/fishing.lua:35: attempt to index local 'now' (a nil value)
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stack traceback:
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data/actions/scripts/fishing.lua:35: in function <data/actions/scripts/fishing.lua:21>
Heres my fishing script
Code:
local config = {
[1] = {item = {2670, 1}, chance = 400000, fishing = 0, quest = {enable = false, storage = nil}}, -- Shrimp 50%
[2] = {item = {2667, 1}, chance = 200000, fishing = 10, quest = {enable = true, storage = nill}}, -- Fish 50%
[3] = {item = {2668, 1}, chance = 100000, fishing = 60, quest = {enable = false, storage = nil}}, -- Salmon 10%
[4] = {item = {7159, 1}, chance = 100000, fishing = 30, quest = {enable = false, storage = nil}}, -- # FISH GREEN PERCHES 10%
[5] = {item = {7158, 1}, chance = 100000, fishing = 30, quest = {enable = false, storage = nil}}, -- Northern Pikes 10%
[6] = {item = {2669, 1}, chance = 100000, fishing = 30, quest = {enable = false, storage = nil}}, -- # FISH RAINBOW RTOUTS 10%
[44] = {item = {ITEM_WORM, 1}, chance = 92392, fishing = 0, quest = {enable = false, storage = nil}}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local playerFishing = getPlayerSkill(cid, SKILL_FISHING)
local now = nil
for i = 1, #config do
if (config[i].chance > math.random(1, 1000000)) then
now = config[i]
break
end
end
if(itemEx.itemid >= 4608 and itemEx.itemid <= 4625 or itemEx.itemid == 493) then
if(math.random(1, (100 + (playerFishing / 10))) <= playerFishing) then
if getPlayerItemCount(cid, ITEM_WORM) > 0 then
if(playerFishing >= now.fishing) then
if(now.quest.enable) then
if(getPlayerStorageValue(cid, now.quest.storage) < 0) then
doPlayerAddItem(cid, now.item[1], now.item[2])
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a "..getItemNameById(now.item[1]).."!")
else
doPlayerAddItem(cid, ITEM_FISH, 1)
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a fish!")
end
else
doPlayerAddItem(cid, now.item[1], now.item[2])
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught "..getItemNameById(now.item[1]).."!")
end
else
doPlayerAddItem(cid, ITEM_FISH, 1)
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a fish!")
end
end
doPlayerAddSkillTry(cid, SKILL_FISHING, 1)
end
doSendMagicEffect(toPosition, CONST_ME_LOSEENERGY)
doPlayerRemoveItem(cid, ITEM_WORM, 1)
return TRUE
end
return FALSE
end