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Unable to Connect, Ports ARE Open/ OS Windows 7

Coltain13

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So Yea, I am using Windows 7, Ports 7171 and 7272 are indeed open. I checked it out at Open Port Check Tool
I am really annyoed cause I have followed a bunch of tuts today and I have hosted OTServs before but I dunno why it's not working now. Is it a Windows 7 thing or am I doing something wrong?

99.151.33.209 or doomguard.servegame.com

I am able to connect using 127.0.0.1 but not either of the other two. Any reasons why?

Thanks,

_Coltain
 
Sounds to me like either your software firewall is blocking it, or the server is not properly configured.
 
are you able to connect using 127.0.0.1 on your IP CHANGER? it's to connect via local
99.151.33.209 or doomguard.servegame.com is only to connections that comes from the internet...
 
I am able to connect with 127.0.0.1 but not with my IP. I got my firewall off and it is allowing the OT connection through if it was on.
 
I think I understand what you mean but I tried another computer to connect to the server and it didn't work as well. Any other ports than 7171 and 717 that need to be forwarded?
 
hmmm... no, the only ports that need to be fowarded is the ports configured in your config.lua, but these ports needs to be directioned to your IP ADRESS, like as 10.1.1.2
 
Here is my config file, the IP is different in it because I just rebooted my router hoping that maybe it was that but alas, it wasn't.

Code:
-- The Forgotten Server Config
-- The Cipsoft Project v0.2
-- by Archez

	-- Account Manager
	accountManager = "yes"
	newPlayerChooseVoc = "yes"
	newPlayerSpawnPosX = 32369
	newPlayerSpawnPosY = 32241
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 5
	newPlayerLevel = 20
	newPlayerMagicLevel = 1
	generateAccountNumber = "no"

	-- Banishments
	broadcastBanishments = "yes"
	banDays = 7
	finalBanDays = 30
	killsToBan = 5

	-- Battle
	worldType = "pvp"
	hotkeyAimbotEnabled = "yes"
	protectionLevel = 1
	killsToRedSkull = 3
	pzLocked = 60000
	deathLosePercent = 10
	criticalHitChance = 7
	removeAmmoWhenUsingDistanceWeapon = "yes"
	removeChargesFromRunes = "yes"
	timeToDecreaseFrags = 24 * 60 * 60 * 1000
	whiteSkullTime = 15 * 60 * 1000
	oldConditionAccuracy = "no"
	alternativeExhaust = 1000
	stairJumpExhaustion = 2000
	animationTextOnHeal = "yes"

	-- Commands
	displayGamemastersWithOnlineCommand = "no"

	-- Connection Config
	ip = "99.151.42.206"
	loginProtocolPort = 7171
	gameProtocolPort = 7172
	adminProtocolPort = 7171
	statusProtocolPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = "1000"
	motd = "Welcome to Doom Guard!"
	onePlayerOnlinePerAccount = "yes"
	allowClones = "no"
	serverName = "Doom Guard"
	loginMessage = "Welcome to Doom Guard!"
	adminLogsEnabled = "no"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = "yes"

	-- Deathlist
	deathListEnabled = "yes"
	maxDeathRecords = 5

	-- Guilds
	ingameGuildSystem = "yes"

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	housePriceEachSQM = 1000
	houseRentPeriod = "never"

	-- Idle
	kickIdlePlayerAfterMinutes = 15

	-- Item Usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000

	-- Map
	mapName = "cipsoft-project"
	mapAuthor = "Archez"
	randomizeTiles = "yes"
	mapStorageType = "relational"

	-- Messaging
	enableRuleViolationReports = "no"
	maxMessageBuffer = 4

	-- MySQL
	mysqlHost = "localhost"
	mysqlUser = "root"
	mysqlPass = "amelia964484"
	mysqlDatabase = "DoomGuard"
	mysqlPort = 3306

	-- Premium Account
	freePremium = "no"

	-- PVP Server
	displayOnOrOffAtCharlist = "no"
	allowChangeOutfit = "yes"
	noDamageToSameLookfeet = "no"
	experienceByKillingPlayers = "no"

	-- Rates
	rateExp = 5
	rateSkill = 3
	rateLoot = 2
	rateMagic = 3
	rateSpawn = 1

	-- Real Server Save
	-- note: serverSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system use autoSaveEachMinutes. this serversave method
	-- may be unstable, we recommend using otadmin if you want real serversaves.
	serverSaveEnabled = "no"
	serverSaveHour = 3
	shutdownAtServerSave = "yes"
	cleanMapAtServerSave = "yes"

	-- Server saving
	autoSaveEachMinutes = 15
	saveGlobalStorage = "no"

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- SqLite
	sqliteDatabase = "forgottenserver.s3db"

	-- SQL
	sqlType = "mysql"
	passwordType = "plain"

	-- Startup
	defaultPriority = "high"

	-- Shutdown
	freeMemoryAtShutdown = "yes"

	-- Status
	ownerName = "Coltain"
	ownerEmail = ""
	url = ""
	location = ""
 
Code:
-- Connection Config
	ip = "99.151.42.206"
	loginProtocolPort = 7171
	gameProtocolPort = [B][COLOR="Red"]7172[/COLOR][/B]

Try forwarding port 7172 too and see what happens.
 
As stated in the first post, I already have. If you use Open Port Check Tool here are my results:

7171 - Success: I can see your service on 99.151.42.206 on port (7171)
Your ISP is not blocking port 7171

7172 - Success: I can see your service on 99.151.42.206 on port (7172)
Your ISP is not blocking port 7172
 
your configs on NAT are like this ones?
cfgu.jpg
 
Well no, skype only uses port 80, or 443 as default. Unless specifically configured to use port 3306 to connect.
 
You said you tested it from another computer, was it located on the same network as the host computer? If so, you should be using your host computers local IP (e.g. 192.168.0.100) and not the global one.
 
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