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Undefined reference (compile error)

windscar

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Jul 23, 2007
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I followed the compiling tutorial step by step but got a error anyway:
Code:
admin.o(.text+0x4703):admin.cpp: undefined reference to `boost::system::get_system_category()'
admin.o(.text+0x471c):admin.cpp: undefined reference to `boost::system::get_posix_category()'
admin.o(.text+0x4735):admin.cpp: undefined reference to `boost::system::get_posix_category()'
admin.o(.text+0x474e):admin.cpp: undefined reference to `boost::system::get_system_category()'
combat.o(.text+0x24a4):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x24fa):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x251c):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x2582):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x2594):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x25a6):combat.cpp: more undefined references to `lua_pushnumber' follow
combat.o(.text+0x25f6):combat.cpp: undefined reference to `lua_gettop'

combat.o(.text+0x261b):combat.cpp: undefined reference to `lua_pcall'
combat.o(.text+0x2769):combat.cpp: undefined reference to `lua_gettop'
combat.o(.text+0x29bf):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x2ba0):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x2bc0):combat.cpp: undefined reference to `lua_pushnumber'
combat.o(.text+0x2bcb):combat.cpp: undefined reference to `lua_gettop'
combat.o(.text+0x2bf1):combat.cpp: undefined reference to `lua_pcall'
combat.o(.text+0x2cfb):combat.cpp: undefined reference to `lua_gettop'
configmanager.o(.text+0x397):configmanager.cpp: undefined reference to `luaL_newstate'
configmanager.o(.text+0x3d3):configmanager.cpp: undefined reference to `luaL_loadfile'
configmanager.o(.text+0x3fa):configmanager.cpp: undefined reference to `lua_pcall'
configmanager.o(.text+0x415):configmanager.cpp: undefined reference to `lua_close'
configmanager.o(.text+0x64b8):configmanager.cpp: undefined reference to `lua_close'
configmanager.o(.text+0x66b1):configmanager.cpp: undefined reference to `lua_getfield'
configmanager.o(.text+0x66c4):configmanager.cpp: undefined reference to `lua_isstring'
configmanager.o(.text+0x66f9):configmanager.cpp: undefined reference to `lua_objlen'
configmanager.o(.text+0x672f):configmanager.cpp: undefined reference to `lua_tolstring'
configmanager.o(.text+0x67ab):configmanager.cpp: undefined reference to `lua_settop'
configmanager.o(.text+0x686c):configmanager.cpp: undefined reference to `lua_getfield'
configmanager.o(.text+0x687f):configmanager.cpp: undefined reference to `lua_isnumber'
configmanager.o(.text+0x689e):configmanager.cpp: undefined reference to `lua_tonumber'
It appaers after compiling every file, when its making the executable.
The list is way bigger but the lines are all like this... "undefined reference to blablabal".
 
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