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Unique PvP System - Lua/Mod or Compiling?

Extrodus

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Hey guys I need to figure out how to make this pvp system for my server. Basically what I want is a system where if your to high of a level over another player you can not attack them. Im hoping for a configurable way to do it, for example

Pvp Range:
From level 1 to 30 you may only attack a player 3 levels within your range.
From level 31-50 you may only attack player 5 levels within your range.
Then from 51-100 you can only attack players 7 levels within your range.
~My quest line only goes up to level 100 right now, but as time progress's and I add more level ranges, I would want to add more ranges for pvp~

If the config idea like 1-30 = 3 levels is to hard to work out would it be possible just to use the threshold system to make it so you can only attack a player thats within your threshold, which would be like 3-4 levels only since you wouldnt be making it rise over time.

This system must also make it so that when your in a guild war, this entire system is not active for you.
Whatever level you are, your at war with the other guild so theres no issues in war.. its fight till the death.

I find this would give a unique pvp feel, and Ive been searching every where for something like this. So now Im trying to work with my scripter to get this in progress. My scripter isnt online right now so I was just trying to do it by myself. But would this be compiling, or all scripts or possibly a MOD? If anyone knows of a system like this already released please inform me!

Thanks guys, and by the way; if you would like to help my server out and start to script this; please feel free.

-Extro
 
Would that be in creaturescripts, or where would I put that? Can you define that a little bit more, by the way; thank you so much!

Tested, and no it doesnt work :( Dang I was so happy for a second.
 
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