LuisPro
World War <3
- Joined
- May 10, 2009
- Messages
- 425
- Solutions
- 1
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Skill will work the following:
If a monster does that attack on you, you will drop a skill for some time (duration=5000, means 5 seconds). I guess (aint sure) that you can also use percentages. So a player will drop 60% of a skill.
Now a list of which skills will work:
First, club, sword, axe, distance, dist, shielding, shield, fishing, fish, level, magic level, magiclevel
How will the attack look like?
<attack name="skills" interval="2000" chance="5" range="7" radius="1" target="1" axe="-1">Every 2 seconds there is a 5 percent change that a target will directly get hit from a max of 7 sqm range and he will lose -1 skill (or -60% of his skills)
I beleave axe="-60%" will also work, aint sure!!!
</attack>
Hi!
I use tfs 1.0 and got problem with monster attack "skills":
random "skills" atack (from dark torturer) example:
<attack name="skills" interval="2000" chance="20" range="7" length="8" target="3" shielding="-1">
<attribute key="areaEffect" value="rednote"/>
</attack>
console error:
this error show up in all monsters using change skills atack.
Halp me pls