DestinationSer
@echo off
- Joined
- Mar 7, 2009
- Messages
- 2,806
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- 676
Hey everybody, ive been thinking of a update to my serv.
You start at level 1, gain 1 hp / mana for each level
So you start at lvl 1 monster, he hits nothing so you can level up to lvl 5
then you move on to other monsters for your level. A level 1000 monsters hits 1000, level 2000 monster hits 2000
So you gotta be 1x the same level to kill the monster otherwise ull die
So if a level 1000 monster is gonna challenge you and you're level 1000, ull die constantly. So you gotta be level 2000 for 1000 monster and 3000 - 4000 for 2000.
So wands and weps are designed for each level.
level 1 sword: atk 0 - 1
Level 1 wand: atk 0 - 1
Level 5 sword: atk 1 - 5
Level 5 Wand: atk 1 - 5
and such.
What do you think? Ill name the monsters Name [Level X]
what do u think?
You start at level 1, gain 1 hp / mana for each level
So you start at lvl 1 monster, he hits nothing so you can level up to lvl 5
then you move on to other monsters for your level. A level 1000 monsters hits 1000, level 2000 monster hits 2000
So you gotta be 1x the same level to kill the monster otherwise ull die
So if a level 1000 monster is gonna challenge you and you're level 1000, ull die constantly. So you gotta be level 2000 for 1000 monster and 3000 - 4000 for 2000.
So wands and weps are designed for each level.
level 1 sword: atk 0 - 1
Level 1 wand: atk 0 - 1
Level 5 sword: atk 1 - 5
Level 5 Wand: atk 1 - 5
and such.
What do you think? Ill name the monsters Name [Level X]
what do u think?