Server is really good however Knight&Paladin needs buffs badly, and sorcs/druids needs a nerf.
Knight only has 1 custom spell at level 300 which doesn't even do alot more dmg, and it costs 800 mana to cast.
Also knights can't hunt any custom monsters any good while sorcs & druids can hunt apes with utana vid without getting damaged, and not to talk about the dmg on their custom spells, which is absolutely ridiculous. Takes me 5-6 exori gran's to finish off a grim reaper while a 300 ms can ONESHOT a reaper with their custom level 300(?) spell.
This really needs to get fixed asap.
You are crazy dude, knight can heal much higher on high lvl than sorc/druid can get mana, on 366lvl i gain ~800-900 mana per use of gmp and that super spell you mentioned cost 4500 mana, so you can't hunt with it on strong monster because you will die. 500 lvl spell is probably better, because cost 2000 mana only, but next 900lvl cost crazy amount of mana 8200.
You say it takes 5-6 exori gran, but it's not new custom spell. And you know, knight is not a dmg dealer in tibia, he should be tank, so i would suggest to add something that make him better in tanking.
To start off, we really appreciate your feedback - you bring up some reasonable points!
1. The Utana Vid thing has been patched already, thanks for the report thought
2. We're lowering the resistance of a lot of the monsters to physical damage so you will deal a lot of damage as well!
3. Paladins and Knights scale a lot better with late-game (higher levels) but, if you have any suggestions on how to balance it now, please share! - Any new spell you want? Request it and we'll take a serious look at it
1. Nope.