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[USA] WarZot 8.60 | Alliance vs. Hellbourne | Kings System | Prestige System | Based on Species War!

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I'm currently working on a few things that will give players something to do while there aren't enough people online to war, as well as something to give people incentive to leave their characters online to boost the online list and bring more players to the server.
I must say bro, I left my character only just to boost the online list and somehow I went from level 34 - 55 and 19k gold - 34k gold. Idk if this is from king and queens being killed or what but this is plenty of incentive for me to keep my character online at all times.
 
Update Notes 3-5-2014

General:
* You can now click corpses to remove them
* MC Limit is now 3 players per ip
* Team autobalance will ignore AFK players

New Features
* Stamina Man ~ You can change stamina for experience points at [NPC] Stamina Man
* Stamina regenerates whenever you're not insize PZ
(This is something I want to expand on, but I just wanted to add something small for now)

Bug Fixes
* Fixed the boots in the boot quest
* Fixed a bug where you could attack your own spirit and it could attack you
 
Update Notes 3-5-2014

General:
* You can now click corpses to remove them
* MC Limit is now 3 players per ip
* Team autobalance will ignore AFK players

New Features
* Stamina Man ~ You can change stamina for experience points at [NPC] Stamina Man
* Stamina regenerates whenever you're not insize PZ
(This is something I want to expand on, but I just wanted to add something small for now)

Bug Fixes
* Fixed the boots in the boot quest
* Fixed a bug where you could attack your own spirit and it could attack you
Just a heads up. Ninja legs with the +2 distance doesnt make you hit harder at all. No difference in damage output while wearing
 
Just a heads up. Ninja legs with the +2 distance doesnt make you hit harder at all. No difference in damage output while wearing
min = -(((2.5)+(baseDmg-20)+(getCreatureStorage(cid, "prestigeDmg")*5)) * ((100+getPlayerSkillLevel(cid, SKILL_DISTANCE))/100))
 
is two people giving each other kills and gp allowed?
bVrKgvU.jpg
 
Still waiting for server to get here. The server will be hosted in montreal canada.

Ping results:
West Coast (USA) = 100~110
East Coast (USA) = 50~60
Sweden (Europe) = 120~130

I also updated the front page with some new screenshots, the vocations and the enchanting systems.
120 ms is not playable IMO especially not in PvP
 
I'm from Europe and my ping is around 40 lol
 
If you donated to WarZot I will be refunding donations. The server is not working out and I don't have the time to spend hours fixing it.
 
I got Diamond 1 on league playing @ 120 ms, if you can't play on that ping then the problem isn't the latency.
lol what? It's more that you are used to it and that you can get used to it rather then me being bad? If I feel the lagg its enough for me to say its unplayable however this is just what I think/feel. I'm used to play with 5-45 ms and when It's over that I dont play.
 
only up for a couple days and hes already giving up on it.. as is the nature with a War server, only meant for a little fun, not days and days and days of playing. pvp = high stress and Raging community, i will give it the respect of it is unique and enjoyably different, but in the end, just a war server. i hope you put your free time now into something that casual people can really love and enjoy. your good at making rpgs, i will give u that. so lets hope for Dzots return in near future.
 
All donations have been refunded, I don't know how it works but if you haven't received the money back within 24 hours please contact me.
 
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