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Lua using getArea and isInArea

Frillinde

Founder: Another Realm
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Im trying to make a quest where 7 monsters need to be killed to tp all players in room to new area.I need to be able to check for no monsters in room and also check for no players in room.I was thinking that the getArea and isInArea functions would work for this but I havent a clue on how to do it.Can someone explain to me how to use these functions properly?
:huh:
 
I don't know how the getArea function works, but isInArea is not for this subject....

Loop through the room each 10 seconds or so (using addEvent) and check if any creatures there....
 
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