I wanted to learn more about the lua C api which is why I have made it my
goal to convert tfs 0.3.6, all of it's xml files to lua.
So far I've convert items, vocations, part of actions but 1st I have to rewrite
baseevents. Currently I have a standard template which runs outside of the tfs
source. This template allows me to easily define the execution of functions I will have to
add or replace when it comes time to update the source.
I am learning as I go, the actions file is actually written 100 times better than the vocations
or items files I've already released. I've written a more universal function in which you
will be able to add ids by range, table or 1 item at a time. I think working with lua as opposed
to working with xml is much easier.
As soon as I get this working 0.3.6 I will update tfs 1.x
goal to convert tfs 0.3.6, all of it's xml files to lua.
So far I've convert items, vocations, part of actions but 1st I have to rewrite
baseevents. Currently I have a standard template which runs outside of the tfs
source. This template allows me to easily define the execution of functions I will have to
add or replace when it comes time to update the source.
I am learning as I go, the actions file is actually written 100 times better than the vocations
or items files I've already released. I've written a more universal function in which you
will be able to add ids by range, table or 1 item at a time. I think working with lua as opposed
to working with xml is much easier.
As soon as I get this working 0.3.6 I will update tfs 1.x