Hello everyone,
For anyone who have already noticed my server, you can tell I'm pretty much driving away from the regular tibia aspects(even tho its a real map).
The reason why I started with a real map is because I needed something to start with, and I don't really like the Evo servers. I'm solo in my team and taking care of exactly everything.
My server features some unique custom concepts, such as EQ Level, Character attributes and a battleground system.
I just released a new update including new EQ stats, such as Lifesteal, critical strike chance and new basic attack ability for paladins.
I plan to create a lot more custom stats like the other MMORPG's.
Here's a list of a few examples(please note that some stats already exists but do not apply on items):
So, what I plan to do right now, is to create instances/dungeons in which you can obtain these custom stats.
As I'm currently working on this server entirely by my self, I don't have time to make a perfect storyline for the instances, which is why I am thinking of bringing one of my favorite single player games into Tibia: Legend of Zelda.
So the idea is to create instances which are just like Legend of Zelda - Ocarina of Time.
You will be able to defeat the bosses after completing the instance and the boss grants you new unique abilities and/or new stats on items.
You will also have to complete an instance to progress to the next one, just like in the Zelda game.
Note: The idea is not to make a Zelda game into tibia. The idea is just to have the same styles/story that Zelda has related to the instances.
So my questions to you guys
- Would this be cool? Having Zelda + Tibia?
- Would it be cool to have all these custom stats on items?
- Sounds interesting to complete instances to obtaining new stats/gain higher stats?
- Do you think some other types of stats should exist?
- Should there perhaps be a talent system(like World of Warcraft) so you can make your character more unique?
Thanks,
Vanderlay
For anyone who have already noticed my server, you can tell I'm pretty much driving away from the regular tibia aspects(even tho its a real map).
The reason why I started with a real map is because I needed something to start with, and I don't really like the Evo servers. I'm solo in my team and taking care of exactly everything.
My server features some unique custom concepts, such as EQ Level, Character attributes and a battleground system.
I just released a new update including new EQ stats, such as Lifesteal, critical strike chance and new basic attack ability for paladins.
I plan to create a lot more custom stats like the other MMORPG's.
Here's a list of a few examples(please note that some stats already exists but do not apply on items):
- Block chance
- Increased hit chance for paladins
- Lower exhaust time
- Increased attack speed
- Higher base damage for physical/magical attacks
- Chance to slow/stun/immobilize
- Dealing % of maximum health(over time or direct)
- Increasing mana/hp regen
- Armor penetration
So, what I plan to do right now, is to create instances/dungeons in which you can obtain these custom stats.
As I'm currently working on this server entirely by my self, I don't have time to make a perfect storyline for the instances, which is why I am thinking of bringing one of my favorite single player games into Tibia: Legend of Zelda.
So the idea is to create instances which are just like Legend of Zelda - Ocarina of Time.
You will be able to defeat the bosses after completing the instance and the boss grants you new unique abilities and/or new stats on items.
You will also have to complete an instance to progress to the next one, just like in the Zelda game.
Note: The idea is not to make a Zelda game into tibia. The idea is just to have the same styles/story that Zelda has related to the instances.
So my questions to you guys
- Would this be cool? Having Zelda + Tibia?
- Would it be cool to have all these custom stats on items?
- Sounds interesting to complete instances to obtaining new stats/gain higher stats?
- Do you think some other types of stats should exist?
- Should there perhaps be a talent system(like World of Warcraft) so you can make your character more unique?
Thanks,
Vanderlay