Welcome. I have another problem vial of blood itd.
Added npc:
Sandra.xml
scripts/sandra.lua
However, does not work
You can not buy blood, oil and water, error:
ID blood, oil and water : doc/liquids
Added npc:
Sandra.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Sandra" script="data/npc/scripts/Sandra.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="140" head="115" body="95" legs="127" feet="76" addons="1"/>
<voices>
<voice text="Great spirit potions as well as health and mana potions in different sizes!" interval2="100" margin="1" yell="no"/>
<voice text="If you need alchemical fluids like slime and blood, get them here." interval2="120" margin="1" yell="no"/>
</voices>
<parameters>
<parameter key="message_greet" value="Hello |PLAYERNAME|, welcome to the fluid and potion shop of Edron."/>
<parameter key="message_farewell" value="Good bye, |PLAYERNAME|, please come back soon."/>
<parameter key="message_walkaway" value="Good bye, |PLAYERNAME|, please come back soon." />
<parameter key="message_sendtrade" value="Of course, just browse through my wares. By the way, if you'd like to join our bonus system for depositing flasks and vial, you have to tell me about that {deposit}." />
</parameters>
</npc>
scripts/sandra.lua
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
function creatureSayCallback(cid, type, msg)
-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
if (not npcHandler:isFocused(cid)) then
return false
end
if msgcontains(msg, 'vial') then
npcHandler:say('We have a special offer right now for depositing vials. Are you interested in hearing it?', cid)
talk_state = 1
elseif msgcontains(msg, 'yes') and talk_state == 1 then
npcHandler:say('Great! I\'ve signed you up for our bonus for lottery {ticket}. From now on, you will have the chance to win the potion belt addon!', cid)
talk_state = 0
elseif msgcontains(msg, 'ticket') then
npcHandler:say('Would you like to get a lottery ticket instead of the {deposit} for your vials.', cid)
talk_state = 1
elseif msgcontains(msg, 'deposit') and talk_state == 1 then
if getPlayerItemCount(cid, 7636) >= 100 or getPlayerItemCount(cid, 7635) >= 100 or getPlayerItemCount(cid, 7634) >= 100 then
npcHandler:say('Here, take this lottery ticket and let\'s hope you got some luck', cid)
if doPlayerRemoveItem(cid, 7636,100) or doPlayerRemoveItem(cid, 7635,100) or doPlayerRemoveItem(cid, 7634,100) then
doPlayerAddItem(cid, 5957, 1)
talk_state = 0
else
npcHandler:say('Sorry you need 100 empty vials to you from the lottery ticket', cid)
talkState[talkUser] = 0
end
elseif msgcontains(msg, 'no') and (talk_state >= 1 and talk_state <= 3) then
npcHandler:say('Ok thanks.', cid)
talk_state = 0
end
return TRUE
end
end
-- Storage IDs --
fmage = 22005
smage = 22006
fsummoner = 22011
ssummoner = 22012
newaddon = 'Ah, right! The fluid belt! Here you go.'
noitems = 'You do not have it!.'
noitems2 = 'You do not have all the required items.'
already = 'It seems you already have this addon, don\'t you try to mock me!'
function MageFirst(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
if isPremium(cid) then
addon = getPlayerStorageValue(cid,fmage)
if addon == -1 then
if getPlayerItemCount(cid,5958) >= 1 then
if doPlayerRemoveItem(cid,5958,1) then
npcHandler:say('Ah, right! The mage fluid belt! Here you go.')
doSendMagicEffect(getCreaturePosition(cid), 13)
setPlayerStorageValue(cid,fmage,1)
if getPlayerSex(cid) == 1 then
doPlayerAddOutfit(cid, 133, 1)
elseif getPlayerSex(cid) == 0 then
doPlayerAddOutfit(cid, 138, 1)
end
end
else
selfSay(noitems)
end
else
selfSay(already)
end
end
end
function SummonerFirst(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
if isPremium(cid) then
addon = getPlayerStorageValue(cid,fsummoner)
if addon == -1 then
if getPlayerItemCount(cid,5958) >= 1 then
if doPlayerRemoveItem(cid,5958,1) then
npcHandler:say('Ah, right! The summoner fluid belt! Here you go.')
doSendMagicEffect(getCreaturePosition(cid), 13)
setPlayerStorageValue(cid,fsummoner,1)
if getPlayerSex(cid) == 1 then
doPlayerAddOutfit(cid, 133, 1)
elseif getPlayerSex(cid) == 0 then
doPlayerAddOutfit(cid, 138, 1)
end
end
else
selfSay(noitems)
end
else
selfSay(already)
end
end
end
-------------------------------------------------SHOP---------------------------------------------------------
shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')
shopModule:addBuyableItem({'vial of oil'}, 2006, 1, 11, 'vial of oil')
shopModule:addBuyableItem({'vial of blood'}, 2006, 1, 2, 'vial of blood')
shopModule:addBuyableItem({'vial of water'}, 2006, 1, 9, 'vial of water')
shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')
shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')
--------
node1 = keywordHandler:addKeyword({'mage fluid belt'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To get mage fluid belt you need give me the winning lottery ticket. Do you have it with you?'})
node1:addChildKeyword({'yes'}, MageFirst, {})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
node4 = keywordHandler:addKeyword({'mage'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To get mage fluid belt you need give me the winning lottery ticket. Do you have it with you?'})
node4:addChildKeyword({'yes'}, MageFirst, {})
node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
node2 = keywordHandler:addKeyword({'summoner fluid belt'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To get summoner fluid belt you need give me the winning lottery ticket. Do you have it with you?'})
node2:addChildKeyword({'yes'}, SummonerFirst, {})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
node3 = keywordHandler:addKeyword({'summoner'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To get summoner fluid belt you need give me the winning lottery ticket. Do you have it with you?'})
node3:addChildKeyword({'yes'}, SummonerFirst, {})
node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
However, does not work
You can not buy blood, oil and water, error:
ID blood, oil and water : doc/liquids
Code:
[ LIQUIDS
Project Name
The Forgotten Server
Version
0.4.0_DEV
Codenamed
Crying Damson
License
GNU GPLv3
Forum
http://otland.net/
]
[ FLUIDTYPE NAME COLOR
2 blood RED
10 lifefluid RED
26 lava RED
3 beer BROWN
11 oil BROWN
19 mud BROWN
27 rum BROWN
35 tea BROWN
43 mead BROWN
4 slime GREEN
28 swamp GREEN
5 lemonade YELLOW
13 urine YELLOW
21 fruit juice YELLOW
6 milk WHITE
14 coconut milk WHITE
7 manafluid PURPLE
15 wine PURPLE
1 water BLUE
]
Last edited: