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Lua vip system attr

This system is better
player.lua
under
Lua:
    -- Experience Stage Multiplier
    local expStage = Game.getExperienceStage(self:getLevel())
    exp = exp * expStage
    baseExp = rawExp * expStage
    if Game.getStorageValue(GlobalStorage.XpDisplayMode) > 0 then
        displayRate = expStage
        else
        displayRate = 1
    end
add \/
Code:
    -- VIP Bonus
    local vipBonus = 2 -- This is where you add your multip
    if self:isVip() then
        exp = exp * vipBonus
    end
 
This system is better
player.lua
under
Lua:
    -- Experience Stage Multiplier
    local expStage = Game.getExperienceStage(self:getLevel())
    exp = exp * expStage
    baseExp = rawExp * expStage
    if Game.getStorageValue(GlobalStorage.XpDisplayMode) > 0 then
        displayRate = expStage
        else
        displayRate = 1
    end
add \/
Code:
    -- VIP Bonus
    local vipBonus = 2 -- This is where you add your multip
    if self:isVip() then
        exp = exp * vipBonus
    end[/COD
[/QUOTE]
how do i add the blessing thing then? xd
 
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