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TFS 1.X+ VipSystem I want to use it for a single character, not for the whole account

Magicalx

Banned User
Joined
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Magicalx
I use this system
If someone can help me, this system gives all the VIPs. If it's on one person's account, use VIP. I want to use it for one character, not for the whole account. Thank you in advance
 
Solution
Well maybe someone will help me
already told u what to do, use script below

Lua:
--[[

# Vip System for The Forgotten Server 1.0
# https://github.com/otland/forgottenserver/releases (1.0)

# Vip System by Summ
## Version v0.2
## Link: http://otland.net/threads/vip-system-the-forgotten-server-1-0.224910/

# Credits to Printer upon whose script this is based
## Link: http://otland.net/threads/vip-system-tfs-1-1.224758/

# MySQL query
    ALTER TABLE `accounts`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`;

]]

local config = {
    -- true = player will be teleported to this position if Vip runs out
    -- false = player will not...
@Magicalx try it, im not good in lua, but maybe it work (im not sure "self:getName()" work like i think)

In database add new tables:
Code:
    ALTER TABLE `players`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `level`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `level`;

Lua:
--[[

# Vip System for The Forgotten Server 1.0
# https://github.com/otland/forgottenserver/releases (1.0)

# Vip System by Summ
## Version v0.2
## Link: http://otland.net/threads/vip-system-the-forgotten-server-1-0.224910/

# Credits to Printer upon whose script this is based
## Link: http://otland.net/threads/vip-system-tfs-1-1.224758/

# MySQL query
    ALTER TABLE `accounts`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`;

]]

local config = {
    -- true = player will be teleported to this position if Vip runs out
    -- false = player will not be teleported
    useTeleport = true,
    expirationPosition = Position(95, 114, 7),

    -- true = player will received the message you set
    -- false = player will not receive a message
    useMessage = true,
    expirationMessage = 'Your vip days ran out.',
    expirationMessageType = MESSAGE_STATUS_WARNING
}

if not VipData then
    VipData = { }
end

function Player.onRemoveVip(self)
    if config.useTeleport then
        self:teleportTo(config.expirationPosition)
        config.expirationPosition:sendMagicEffect(CONST_ME_TELEPORT)
    end

    if config.useMessage then
        self:sendTextMessage(config.expirationMessageType, config.expirationMessage)
    end
end

function Player.getVipDays(self)
    return VipData[self:getId()].days
end

function Player.getLastVipDay(self)
    return VipData[self:getId()].lastDay
end

function Player.isVip(self)
    return self:getVipDays() > 0
end

function Player.addInfiniteVip(self)
    local data = VipData[self:getId()]
    data.days = 0xFFFF
    data.lastDay = 0

    db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `name` = %i;', 0xFFFF, 0, self:getName()))
end

function Player.addVipDays(self, amount)
    local data = VipData[self:getId()]
    local amount = math.min(0xFFFE - data.days, amount)
    if amount > 0 then
        if data.days == 0 then
            local time = os.time()
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i, `viplastday` = %i WHERE `name` = %i;', amount, time, self:getName()))
            data.lastDay = time
        else
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i WHERE `name` = %i;', amount, self:getName()))
        end
        data.days = data.days + amount
    end

    return true
end

function Player.removeVipDays(self, amount)
    local data = VipData[self:getId()]
    if data.days == 0xFFFF then
        return false
    end

    local amount = math.min(data.days, amount)
    if amount > 0 then
        db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` - %i WHERE `name` = %i;', amount, self:getName()))
        data.days = data.days - amount

        if data.days == 0 then
            self:onRemoveVip()
        end
    end

    return true
end

function Player.removeVip(self)
    local data = VipData[self:getId()]
    if data.days == 0 then
        return
    end

    data.days = 0
    data.lastDay = 0

    self:onRemoveVip()

    db.query(string.format('UPDATE `players` SET `vipdays` = 0, `viplastday` = 0 WHERE `name` = %i;', self:getName()))
end

function Player.loadVipData(self)
    local resultId = db.storeQuery(string.format('SELECT `vipdays`, `viplastday` FROM `players` WHERE `name` = %i;', self:getName()))
    if resultId then
        VipData[self:getId()] = {
            days = result.getDataInt(resultId, 'vipdays'),
            lastDay = result.getDataInt(resultId, 'viplastday')
        }

        result.free(resultId)
        return true
    end

    VipData[self:getId()] = { days = 0, lastDay = 0 }
    return false
end

function Player.updateVipTime(self)
    local save = false

    local data = VipData[self:getId()]
    local days, lastDay = data.days, data.lastDay
    local daysBefore = days
    if days == 0 or days == 0xFFFF then
        if lastDay ~= 0 then
            lastDay = 0
            save = true
        end
    elseif lastDay == 0 then
        lastDay = os.time()
        save = true
    else
        local time = os.time()
        local elapsedDays = math.floor((time - lastDay) / 86400)
        if elapsedDays > 0 then
            if elapsedDays >= days then
                days = 0
                lastDay = 0
            else
                days = days - elapsedDays
                lastDay = time - ((time - lastDay) % 86400)
            end
            save = true
        end
    end

    if save then
        if daysBefore > 0 and days == 0 then
            self:onRemoveVip()
        end

        db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `name` = %i;', days, lastDay, self:getName()))
        data.days = days
        data.lastDay = lastDay
    end
end
 
@Magicalx try it, im not good in lua, but maybe it work (im not sure "self:getName()" work like i think)

In database add new tables:
Code:
    ALTER TABLE `players`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `level`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `level`;

Lua:
--[[

# Vip System for The Forgotten Server 1.0
# https://github.com/otland/forgottenserver/releases (1.0)

# Vip System by Summ
## Version v0.2
## Link: http://otland.net/threads/vip-system-the-forgotten-server-1-0.224910/

# Credits to Printer upon whose script this is based
## Link: http://otland.net/threads/vip-system-tfs-1-1.224758/

# MySQL query
    ALTER TABLE `accounts`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`;

]]

local config = {
    -- true = player will be teleported to this position if Vip runs out
    -- false = player will not be teleported
    useTeleport = true,
    expirationPosition = Position(95, 114, 7),

    -- true = player will received the message you set
    -- false = player will not receive a message
    useMessage = true,
    expirationMessage = 'Your vip days ran out.',
    expirationMessageType = MESSAGE_STATUS_WARNING
}

if not VipData then
    VipData = { }
end

function Player.onRemoveVip(self)
    if config.useTeleport then
        self:teleportTo(config.expirationPosition)
        config.expirationPosition:sendMagicEffect(CONST_ME_TELEPORT)
    end

    if config.useMessage then
        self:sendTextMessage(config.expirationMessageType, config.expirationMessage)
    end
end

function Player.getVipDays(self)
    return VipData[self:getId()].days
end

function Player.getLastVipDay(self)
    return VipData[self:getId()].lastDay
end

function Player.isVip(self)
    return self:getVipDays() > 0
end

function Player.addInfiniteVip(self)
    local data = VipData[self:getId()]
    data.days = 0xFFFF
    data.lastDay = 0

    db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `name` = %i;', 0xFFFF, 0, self:getName()))
end

function Player.addVipDays(self, amount)
    local data = VipData[self:getId()]
    local amount = math.min(0xFFFE - data.days, amount)
    if amount > 0 then
        if data.days == 0 then
            local time = os.time()
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i, `viplastday` = %i WHERE `name` = %i;', amount, time, self:getName()))
            data.lastDay = time
        else
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i WHERE `name` = %i;', amount, self:getName()))
        end
        data.days = data.days + amount
    end

    return true
end

function Player.removeVipDays(self, amount)
    local data = VipData[self:getId()]
    if data.days == 0xFFFF then
        return false
    end

    local amount = math.min(data.days, amount)
    if amount > 0 then
        db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` - %i WHERE `name` = %i;', amount, self:getName()))
        data.days = data.days - amount

        if data.days == 0 then
            self:onRemoveVip()
        end
    end

    return true
end

function Player.removeVip(self)
    local data = VipData[self:getId()]
    if data.days == 0 then
        return
    end

    data.days = 0
    data.lastDay = 0

    self:onRemoveVip()

    db.query(string.format('UPDATE `players` SET `vipdays` = 0, `viplastday` = 0 WHERE `name` = %i;', self:getName()))
end

function Player.loadVipData(self)
    local resultId = db.storeQuery(string.format('SELECT `vipdays`, `viplastday` FROM `players` WHERE `name` = %i;', self:getName()))
    if resultId then
        VipData[self:getId()] = {
            days = result.getDataInt(resultId, 'vipdays'),
            lastDay = result.getDataInt(resultId, 'viplastday')
        }

        result.free(resultId)
        return true
    end

    VipData[self:getId()] = { days = 0, lastDay = 0 }
    return false
end

function Player.updateVipTime(self)
    local save = false

    local data = VipData[self:getId()]
    local days, lastDay = data.days, data.lastDay
    local daysBefore = days
    if days == 0 or days == 0xFFFF then
        if lastDay ~= 0 then
            lastDay = 0
            save = true
        end
    elseif lastDay == 0 then
        lastDay = os.time()
        save = true
    else
        local time = os.time()
        local elapsedDays = math.floor((time - lastDay) / 86400)
        if elapsedDays > 0 then
            if elapsedDays >= days then
                days = 0
                lastDay = 0
            else
                days = days - elapsedDays
                lastDay = time - ((time - lastDay) % 86400)
            end
            save = true
        end
    end

    if save then
        if daysBefore > 0 and days == 0 then
            self:onRemoveVip()
        end

        db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `name` = %i;', days, lastDay, self:getName()))
        data.days = days
        data.lastDay = lastDay
    end
end
Lua:
Lua Script Error: [CreatureScript Interface]
data/creaturescripts/scripts/login.lua:onLogin
data/vip-system.lua:119: bad argument #2 to 'format' (number expected, got string)
stack traceback:
        [C]: at 0x7ff6dd85bbc0
        [C]: in function 'format'
        data/vip-system.lua:119: in function 'loadVipData'
        data/creaturescripts/scripts/login.lua:34: in function <data/creaturescripts/scripts/login.lua:1>
 
What do you want me to be able to do with the VIP system? is it just for zones? extra exp? probably be easier to just set a storage value on the player.
 
For regions only It works fine but gives the whole vip account I want it only for the character I used vip

In the script above from @vexler222, try changing these parts:

Search for all "db.query" and change:

where is:
SQL:
`name`

to:
SQL:
`id`


and where is:
SQL:
self:getName()

to:
SQL:
self:getId()

Remember to change only whats inside "db.query", as exemple:

From:
SQL:
db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `name` = %i;', days, lastDay, self:getName()))

To:
SQL:
db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', days, lastDay, self:getId()))
 
For regions only It works fine but gives the whole vip account I want it only for the character I used vip

@mano368 yep @Magicalx i was edited it, just try it now

Lua:
--[[

# Vip System for The Forgotten Server 1.0
# https://github.com/otland/forgottenserver/releases (1.0)

# Vip System by Summ
## Version v0.2
## Link: http://otland.net/threads/vip-system-the-forgotten-server-1-0.224910/

# Credits to Printer upon whose script this is based
## Link: http://otland.net/threads/vip-system-tfs-1-1.224758/

# MySQL query
    ALTER TABLE `accounts`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`;

]]

local config = {
    -- true = player will be teleported to this position if Vip runs out
    -- false = player will not be teleported
    useTeleport = true,
    expirationPosition = Position(95, 114, 7),

    -- true = player will received the message you set
    -- false = player will not receive a message
    useMessage = true,
    expirationMessage = 'Your vip days ran out.',
    expirationMessageType = MESSAGE_STATUS_WARNING
}

if not VipData then
    VipData = { }
end

function Player.onRemoveVip(self)
    if config.useTeleport then
        self:teleportTo(config.expirationPosition)
        config.expirationPosition:sendMagicEffect(CONST_ME_TELEPORT)
    end

    if config.useMessage then
        self:sendTextMessage(config.expirationMessageType, config.expirationMessage)
    end
end

function Player.getVipDays(self)
    return VipData[self:getId()].days
end

function Player.getLastVipDay(self)
    return VipData[self:getId()].lastDay
end

function Player.isVip(self)
    return self:getVipDays() > 0
end

function Player.addInfiniteVip(self)
    local data = VipData[self:getId()]
    data.days = 0xFFFF
    data.lastDay = 0

    db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', 0xFFFF, 0, self:getId()))
end

function Player.addVipDays(self, amount)
    local data = VipData[self:getId()]
    local amount = math.min(0xFFFE - data.days, amount)
    if amount > 0 then
        if data.days == 0 then
            local time = os.time()
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i, `viplastday` = %i WHERE `id` = %i;', amount, time, self:getId()))
            data.lastDay = time
        else
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i WHERE `id` = %i;', amount, self:getId()))
        end
        data.days = data.days + amount
    end

    return true
end

function Player.removeVipDays(self, amount)
    local data = VipData[self:getId()]
    if data.days == 0xFFFF then
        return false
    end

    local amount = math.min(data.days, amount)
    if amount > 0 then
        db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` - %i WHERE `id` = %i;', amount, self:getId()))
        data.days = data.days - amount

        if data.days == 0 then
            self:onRemoveVip()
        end
    end

    return true
end

function Player.removeVip(self)
    local data = VipData[self:getId()]
    if data.days == 0 then
        return
    end

    data.days = 0
    data.lastDay = 0

    self:onRemoveVip()

    db.query(string.format('UPDATE `players` SET `vipdays` = 0, `viplastday` = 0 WHERE `id` = %i;', self:getId()))
end

function Player.loadVipData(self)
    local resultId = db.storeQuery(string.format('SELECT `vipdays`, `viplastday` FROM `players` WHERE `id` = %i;', self:getId()))
    if resultId then
        VipData[self:getId()] = {
            days = result.getDataInt(resultId, 'vipdays'),
            lastDay = result.getDataInt(resultId, 'viplastday')
        }

        result.free(resultId)
        return true
    end

    VipData[self:getId()] = { days = 0, lastDay = 0 }
    return false
end

function Player.updateVipTime(self)
    local save = false

    local data = VipData[self:getId()]
    local days, lastDay = data.days, data.lastDay
    local daysBefore = days
    if days == 0 or days == 0xFFFF then
        if lastDay ~= 0 then
            lastDay = 0
            save = true
        end
    elseif lastDay == 0 then
        lastDay = os.time()
        save = true
    else
        local time = os.time()
        local elapsedDays = math.floor((time - lastDay) / 86400)
        if elapsedDays > 0 then
            if elapsedDays >= days then
                days = 0
                lastDay = 0
            else
                days = days - elapsedDays
                lastDay = time - ((time - lastDay) % 86400)
            end
            save = true
        end
    end

    if save then
        if daysBefore > 0 and days == 0 then
            self:onRemoveVip()
        end

        db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', days, lastDay, self:getId()))
        data.days = days
        data.lastDay = lastDay
    end
end
 
@mano368 yep @Magicalx i was edited it, just try it now

Lua:
--[[

# Vip System for The Forgotten Server 1.0
# https://github.com/otland/forgottenserver/releases (1.0)

# Vip System by Summ
## Version v0.2
## Link: http://otland.net/threads/vip-system-the-forgotten-server-1-0.224910/

# Credits to Printer upon whose script this is based
## Link: http://otland.net/threads/vip-system-tfs-1-1.224758/

# MySQL query
    ALTER TABLE `accounts`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`;

]]

local config = {
    -- true = player will be teleported to this position if Vip runs out
    -- false = player will not be teleported
    useTeleport = true,
    expirationPosition = Position(95, 114, 7),

    -- true = player will received the message you set
    -- false = player will not receive a message
    useMessage = true,
    expirationMessage = 'Your vip days ran out.',
    expirationMessageType = MESSAGE_STATUS_WARNING
}

if not VipData then
    VipData = { }
end

function Player.onRemoveVip(self)
    if config.useTeleport then
        self:teleportTo(config.expirationPosition)
        config.expirationPosition:sendMagicEffect(CONST_ME_TELEPORT)
    end

    if config.useMessage then
        self:sendTextMessage(config.expirationMessageType, config.expirationMessage)
    end
end

function Player.getVipDays(self)
    return VipData[self:getId()].days
end

function Player.getLastVipDay(self)
    return VipData[self:getId()].lastDay
end

function Player.isVip(self)
    return self:getVipDays() > 0
end

function Player.addInfiniteVip(self)
    local data = VipData[self:getId()]
    data.days = 0xFFFF
    data.lastDay = 0

    db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', 0xFFFF, 0, self:getId()))
end

function Player.addVipDays(self, amount)
    local data = VipData[self:getId()]
    local amount = math.min(0xFFFE - data.days, amount)
    if amount > 0 then
        if data.days == 0 then
            local time = os.time()
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i, `viplastday` = %i WHERE `id` = %i;', amount, time, self:getId()))
            data.lastDay = time
        else
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i WHERE `id` = %i;', amount, self:getId()))
        end
        data.days = data.days + amount
    end

    return true
end

function Player.removeVipDays(self, amount)
    local data = VipData[self:getId()]
    if data.days == 0xFFFF then
        return false
    end

    local amount = math.min(data.days, amount)
    if amount > 0 then
        db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` - %i WHERE `id` = %i;', amount, self:getId()))
        data.days = data.days - amount

        if data.days == 0 then
            self:onRemoveVip()
        end
    end

    return true
end

function Player.removeVip(self)
    local data = VipData[self:getId()]
    if data.days == 0 then
        return
    end

    data.days = 0
    data.lastDay = 0

    self:onRemoveVip()

    db.query(string.format('UPDATE `players` SET `vipdays` = 0, `viplastday` = 0 WHERE `id` = %i;', self:getId()))
end

function Player.loadVipData(self)
    local resultId = db.storeQuery(string.format('SELECT `vipdays`, `viplastday` FROM `players` WHERE `id` = %i;', self:getId()))
    if resultId then
        VipData[self:getId()] = {
            days = result.getDataInt(resultId, 'vipdays'),
            lastDay = result.getDataInt(resultId, 'viplastday')
        }

        result.free(resultId)
        return true
    end

    VipData[self:getId()] = { days = 0, lastDay = 0 }
    return false
end

function Player.updateVipTime(self)
    local save = false

    local data = VipData[self:getId()]
    local days, lastDay = data.days, data.lastDay
    local daysBefore = days
    if days == 0 or days == 0xFFFF then
        if lastDay ~= 0 then
            lastDay = 0
            save = true
        end
    elseif lastDay == 0 then
        lastDay = os.time()
        save = true
    else
        local time = os.time()
        local elapsedDays = math.floor((time - lastDay) / 86400)
        if elapsedDays > 0 then
            if elapsedDays >= days then
                days = 0
                lastDay = 0
            else
                days = days - elapsedDays
                lastDay = time - ((time - lastDay) % 86400)
            end
            save = true
        end
    end

    if save then
        if daysBefore > 0 and days == 0 then
            self:onRemoveVip()
        end

        db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', days, lastDay, self:getId()))
        data.days = days
        data.lastDay = lastDay
    end
end
If I logout I no longer have it lose vip :D
 
Well maybe someone will help me
already told u what to do, use script below

Lua:
--[[

# Vip System for The Forgotten Server 1.0
# https://github.com/otland/forgottenserver/releases (1.0)

# Vip System by Summ
## Version v0.2
## Link: http://otland.net/threads/vip-system-the-forgotten-server-1-0.224910/

# Credits to Printer upon whose script this is based
## Link: http://otland.net/threads/vip-system-tfs-1-1.224758/

# MySQL query
    ALTER TABLE `accounts`
        ADD COLUMN `viplastday` int(10) NOT NULL DEFAULT 0 AFTER `lastday`,
        ADD COLUMN `vipdays` int(11) NOT NULL DEFAULT 0 AFTER `lastday`;

]]

local config = {
    -- true = player will be teleported to this position if Vip runs out
    -- false = player will not be teleported
    useTeleport = true,
    expirationPosition = Position(95, 114, 7),

    -- true = player will received the message you set
    -- false = player will not receive a message
    useMessage = true,
    expirationMessage = 'Your vip days ran out.',
    expirationMessageType = MESSAGE_STATUS_WARNING
}

if not VipData then
    VipData = { }
end

function Player.onRemoveVip(self)
    if config.useTeleport then
        self:teleportTo(config.expirationPosition)
        config.expirationPosition:sendMagicEffect(CONST_ME_TELEPORT)
    end

    if config.useMessage then
        self:sendTextMessage(config.expirationMessageType, config.expirationMessage)
    end
end

function Player.getVipDays(self)
    return VipData[self:getId()].days
end

function Player.getLastVipDay(self)
    return VipData[self:getId()].lastDay
end

function Player.isVip(self)
    return self:getVipDays() > 0
end

function Player.addInfiniteVip(self)
    local data = VipData[self:getId()]
    data.days = 0xFFFF
    data.lastDay = 0

    db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', 0xFFFF, 0, self:getGuid()))
end

function Player.addVipDays(self, amount)
    local data = VipData[self:getId()]
    local amount = math.min(0xFFFE - data.days, amount)
    if amount > 0 then
        if data.days == 0 then
            local time = os.time()
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i, `viplastday` = %i WHERE `id` = %i;', amount, time, self:getGuid()))
            data.lastDay = time
        else
            db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` + %i WHERE `id` = %i;', amount, self:getGuid()))
        end
        data.days = data.days + amount
    end

    return true
end

function Player.removeVipDays(self, amount)
    local data = VipData[self:getId()]
    if data.days == 0xFFFF then
        return false
    end

    local amount = math.min(data.days, amount)
    if amount > 0 then
        db.query(string.format('UPDATE `players` SET `vipdays` = `vipdays` - %i WHERE `id` = %i;', amount, self:getGuid()))
        data.days = data.days - amount

        if data.days == 0 then
            self:onRemoveVip()
        end
    end

    return true
end

function Player.removeVip(self)
    local data = VipData[self:getId()]
    if data.days == 0 then
        return
    end

    data.days = 0
    data.lastDay = 0

    self:onRemoveVip()

    db.query(string.format('UPDATE `players` SET `vipdays` = 0, `viplastday` = 0 WHERE `id` = %i;', self:getGuid()))
end

function Player.loadVipData(self)
    local resultId = db.storeQuery(string.format('SELECT `vipdays`, `viplastday` FROM `players` WHERE `id` = %i;', self:getGuid()))
    if resultId then
        VipData[self:getId()] = {
            days = result.getDataInt(resultId, 'vipdays'),
            lastDay = result.getDataInt(resultId, 'viplastday')
        }

        result.free(resultId)
        return true
    end

    VipData[self:getId()] = { days = 0, lastDay = 0 }
    return false
end

function Player.updateVipTime(self)
    local save = false

    local data = VipData[self:getId()]
    local days, lastDay = data.days, data.lastDay
    local daysBefore = days
    if days == 0 or days == 0xFFFF then
        if lastDay ~= 0 then
            lastDay = 0
            save = true
        end
    elseif lastDay == 0 then
        lastDay = os.time()
        save = true
    else
        local time = os.time()
        local elapsedDays = math.floor((time - lastDay) / 86400)
        if elapsedDays > 0 then
            if elapsedDays >= days then
                days = 0
                lastDay = 0
            else
                days = days - elapsedDays
                lastDay = time - ((time - lastDay) % 86400)
            end
            save = true
        end
    end

    if save then
        if daysBefore > 0 and days == 0 then
            self:onRemoveVip()
        end

        db.query(string.format('UPDATE `players` SET `vipdays` = %i, `viplastday` = %i WHERE `id` = %i;', days, lastDay, self:getGuid()))
        data.days = days
        data.lastDay = lastDay
    end
end
 
Last edited:
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